{ "Source" : "./DepthPass.azsl", "DepthStencilState" : { "Depth" : { "Enable" : true, "CompareFunc" : "GreaterEqual" } }, "CompilerHints" : { "DisableOptimizations" : false }, "ProgramSettings" : { "EntryPoints": [ { "name": "DepthPassVS", "type" : "Vertex" } ] }, "DrawList" : "depth" }