{ "Type": "JsonSerialization", "Version": 1, "ClassName": "PassAsset", "ClassData": { "PassTemplate": { "Name": "MeshMotionVectorPassTemplate", "PassClass": "RasterPass", "Slots": [ // Inputs... { "Name": "SkinnedMeshes", "SlotType": "Input", "ScopeAttachmentUsage": "InputAssembly" }, // Input/Output... { "Name": "MotionInputOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "RenderTarget" }, { "Name": "OutputDepthStencil", "SlotType": "Output", "ScopeAttachmentUsage": "DepthStencil", "LoadStoreAction": { "ClearValue": { "Type": "DepthStencil" }, "LoadAction": "Clear", "LoadActionStencil": "Clear", "StoreAction": "DontCare", "StoreActionStencil": "DontCare" } } ], "ImageAttachments": [ { "Name": "DepthStencil", "SizeSource": { "Source": { "Pass": "Parent", "Attachment": "SwapChainOutput" } }, "ImageDescriptor": { "Format": "D32_FLOAT_S8X24_UINT", "SharedQueueMask": "Graphics" } } ], "Connections": [ { "LocalSlot": "OutputDepthStencil", "AttachmentRef": { "Pass": "This", "Attachment": "DepthStencil" } } ] } } }