{ "Type": "JsonSerialization", "Version": 1, "ClassName": "PassAsset", "ClassData": { "PassTemplate": { "Name": "MSAAResolveCustomTemplate", "PassClass": "MSAAResolveFullScreenPass", "Slots": [ { "Name": "Input", "SlotType": "Input", "ScopeAttachmentUsage": "Shader" }, { "Name": "Output", "SlotType": "Output", "ScopeAttachmentUsage": "RenderTarget", "LoadStoreAction": { "LoadAction": "Clear" } } ], "ImageAttachments": [ { "Name": "ResolvedOutput", "SizeSource": { "Source": { "Pass": "This", "Attachment": "Input" } }, "FormatSource": { "Pass": "This", "Attachment": "Input" }, "ImageDescriptor": { "SharedQueueMask": "Graphics" } } ], "Connections": [ { "LocalSlot": "Output", "AttachmentRef": { "Pass": "This", "Attachment": "ResolvedOutput" } } ], "FallbackConnections": [ // used in non-MSAA pipelines when the resolve is disabled { "Input" : "Input", "Output" : "Output" } ], "PassData": { "$type": "FullscreenTrianglePassData", "ShaderAsset": { "FilePath": "Shaders/PostProcessing/MSAAResolveCustom.shader" }, "PipelineViewTag": "MainCamera", "ShaderDataMappings": { "UintMappings": [ { "Name": "enableNeighborClamping", "Value": 0 } ], "FloatMappings": [ { "Name": "maxNeighborContrast", "Value": 2.0 } ] } } } } }