{ "Type": "JsonSerialization", "Version": 1, "ClassName": "PassAsset", "ClassData": { "PassTemplate": { "Name": "LookModificationTransformTemplate", "PassClass": "LookModificationTransformPass", "Slots": [ { "Name": "Input", "SlotType": "Input", "ScopeAttachmentUsage": "Shader" }, { "Name": "EyeAdaptationDataInput", "SlotType": "Input", "ScopeAttachmentUsage": "Shader", "ShaderInputName": "m_eyeAdaptation" }, // SwapChain here is only used to reference the frame height and format { "Name": "SwapChainOutput", "SlotType": "InputOutput" }, { "Name": "Output", "SlotType": "Output", "ScopeAttachmentUsage": "RenderTarget", "LoadStoreAction": { "LoadAction": "DontCare" } } ], "Connections": [ { "LocalSlot": "Output", "AttachmentRef": { "Pass": "LookModificationComposite", "Attachment": "Output" } } ], "FallbackConnections": [ { "Input" : "Input", "Output" : "Output" } ], "PassRequests": [ { "Name": "BlendColorGradingLuts", "TemplateName": "BlendColorGradingLutsTemplate" }, { "Name": "LookModificationComposite", "TemplateName": "LookModificationCompositeTemplate", "Connections": [ { "LocalSlot": "Input", "AttachmentRef": { "Pass": "Parent", "Attachment": "Input" } }, { "LocalSlot": "EyeAdaptationDataInput", "AttachmentRef": { "Pass": "Parent", "Attachment": "EyeAdaptationDataInput" } } ] } ] } } }