{ "Type": "JsonSerialization", "Version": 1, "ClassName": "PassAsset", "ClassData": { "PassTemplate": { "Name": "LightCullingHeatmapTemplate", "PassClass": "FullScreenTriangle", "PassData": { "$type": "FullscreenTrianglePassData", "ShaderAsset": { "FilePath": "Shaders/LightCulling/LightCullingHeatmap.shader" } }, "Slots": [ { "Name": "TileLightData", "SlotType": "Input", "ShaderInputName": "m_tileLightData", "ScopeAttachmentUsage": "Shader" }, { "Name": "ColorInputOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "RenderTarget" } ] } } }