{ "Type": "JsonSerialization", "Version": 1, "ClassName": "PassAsset", "ClassData": { "PassTemplate": { "Name": "EyeAdaptationTemplate", "PassClass": "EyeAdaptationPass", "Slots": [ { "Name": "SceneLuminanceInput", "SlotType": "Input", "ScopeAttachmentUsage": "Shader" }, { "Name": "EyeAdaptationDataInputOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "Shader" } ], "PassData": { "$type": "ComputePassData", "Target Thread Count X": "1", "Target Thread Count Y": "1", "Target Thread Count Z": "1", "ShaderAsset": { "FilePath": "Shaders/PostProcessing/EyeAdaptation.shader" }, "PipelineViewTag": "MainCamera" } } } }