/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace UnitTest { class MockMeshFeatureProcessor : public AZ::Render::MeshFeatureProcessorInterface { public: MOCK_METHOD1(ReleaseMesh, bool(MeshHandle&)); MOCK_METHOD1(CloneMesh, MeshHandle(const MeshHandle&)); MOCK_CONST_METHOD1(GetModel, AZStd::intrusive_ptr(const MeshHandle&)); MOCK_CONST_METHOD1(GetModelAsset, AZ::Data::Asset(const MeshHandle&)); MOCK_CONST_METHOD1(GetMaterialAssignmentMap, const AZ::Render::MaterialAssignmentMap&(const MeshHandle&)); MOCK_METHOD2(ConnectModelChangeEventHandler, void(const MeshHandle&, ModelChangedEvent::Handler&)); MOCK_METHOD3(SetTransform, void(const MeshHandle&, const AZ::Transform&, const AZ::Vector3&)); MOCK_METHOD2(SetExcludeFromReflectionCubeMaps, void(const MeshHandle&, bool)); MOCK_METHOD2(SetMaterialAssignmentMap, void(const MeshHandle&, const AZ::Data::Instance&)); MOCK_METHOD2(SetMaterialAssignmentMap, void(const MeshHandle&, const AZ::Render::MaterialAssignmentMap&)); MOCK_METHOD1(GetTransform, AZ::Transform(const MeshHandle&)); MOCK_METHOD1(GetNonUniformScale, AZ::Vector3(const MeshHandle&)); MOCK_METHOD2(SetSortKey, void (const MeshHandle&, AZ::RHI::DrawItemSortKey)); MOCK_METHOD1(GetSortKey, AZ::RHI::DrawItemSortKey(const MeshHandle&)); MOCK_METHOD2(SetLodOverride, void(const MeshHandle&, AZ::RPI::Cullable::LodOverride)); MOCK_METHOD1(GetLodOverride, AZ::RPI::Cullable::LodOverride(const MeshHandle&)); MOCK_METHOD5(AcquireMesh, MeshHandle (const AZ::Data::Asset&, const AZ::Render::MaterialAssignmentMap&, bool, bool, AZ::Render::MeshFeatureProcessorInterface::RequiresCloneCallback)); MOCK_METHOD5(AcquireMesh, MeshHandle (const AZ::Data::Asset&, const AZ::Data::Instance&, bool, bool, AZ::Render::MeshFeatureProcessorInterface::RequiresCloneCallback)); MOCK_METHOD2(SetRayTracingEnabled, void (const MeshHandle&, bool)); MOCK_METHOD2(SetVisible, void (const MeshHandle&, bool)); MOCK_METHOD2(SetUseForwardPassIblSpecular, void (const MeshHandle&, bool)); }; } // namespace UnitTest