/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace Blast { inline NvcVec3 Convert(AZ::Vector3 vector3) { return { static_cast(vector3.GetX()), static_cast(vector3.GetY()), static_cast(vector3.GetZ())}; } } // namespace Blast