/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include void OutputArgs(const AzFramework::CommandLine& commandLine) { std::cout << "Switch List:" << std::endl; for (auto& switchPair : commandLine) { // We strip white space from all of our switch names, so "flush" names will start arguments if (!switchPair.m_option.empty()) { std::cout << switchPair.m_option.c_str() << std::endl; } std::cout << " " << switchPair.m_value.c_str() << std::endl; } std::cout << "End Switch List:" << std::endl; } int main(int argc, char** argv) { AZ::AllocatorInstance::Create(); AZ::AllocatorInstance::Create(); { AzFramework::CommandLine commandLine; commandLine.Parse(argc, argv); OutputArgs(commandLine); } AZ::AllocatorInstance::Destroy(); AZ::AllocatorInstance::Destroy(); return 0; }