/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace AzGameFramework { class AzGameFrameworkModule : public AZ::Module { public: AZ_RTTI(AzGameFrameworkModule, "{FC9FEAC4-ADF5-426B-B26D-96A3413F3AF2}", AZ::Module); AZ_CLASS_ALLOCATOR(AzGameFrameworkModule, AZ::OSAllocator, 0); AzGameFrameworkModule(); ~AzGameFrameworkModule() override = default; AZ::ComponentTypeList GetRequiredSystemComponents() const override; }; }