/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace AZ { namespace SceneAPI { namespace FbxSceneBuilder { class AssImpBoneImporter : public SceneCore::LoadingComponent { public: AZ_COMPONENT(AssImpBoneImporter, "{E7A62DE7-B660-4920-BF91-32738175D5A7}", SceneCore::LoadingComponent); AssImpBoneImporter(); ~AssImpBoneImporter() override = default; static void Reflect(ReflectContext* context); Events::ProcessingResult ImportBone(AssImpNodeEncounteredContext& context); }; } // namespace FbxSceneBuilder } // namespace SceneAPI } // namespace AZ