/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace ScriptCanvasEditor { class ScriptCanvasMemoryAsset; namespace Callbacks { //! Callback used to know when a save operation failed or succeeded using OnSave = AZStd::function; using OnAssetReadyCallback = AZStd::function; using OnAssetCreatedCallback = OnAssetReadyCallback; } namespace Tracker { enum class ScriptCanvasFileState : AZ::s32 { NEW, MODIFIED, UNMODIFIED, SOURCE_REMOVED, INVALID = -1 }; } }