/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "Components/SequenceComponent.h" #include "Components/SequenceAgentComponent.h" #if defined(MAESTRO_EDITOR) #include "Components/EditorSequenceComponent.h" #include "Components/EditorSequenceAgentComponent.h" #endif #include "MaestroSystemComponent.h" #include namespace Maestro { class MaestroModule : public CryHooksModule { public: AZ_RTTI(MaestroModule, "{ED1C74E6-BB73-4AC5-BD4B-91EFB400BAF4}", CryHooksModule); MaestroModule() : CryHooksModule() { // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here. m_descriptors.insert(m_descriptors.end(), { MaestroAllocatorComponent::CreateDescriptor(), MaestroSystemComponent::CreateDescriptor(), SequenceComponent::CreateDescriptor(), SequenceAgentComponent::CreateDescriptor(), #if defined(MAESTRO_EDITOR) EditorSequenceComponent::CreateDescriptor(), EditorSequenceAgentComponent::CreateDescriptor(), #endif }); } /** * Add required SystemComponents to the SystemEntity. */ AZ::ComponentTypeList GetRequiredSystemComponents() const override { return AZ::ComponentTypeList{ azrtti_typeid(), azrtti_typeid() }; } }; } // DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM // The first parameter should be GemName_GemIdLower // The second should be the fully qualified name of the class above AZ_DECLARE_MODULE_CLASS(Gem_Maestro, Maestro::MaestroModule)