/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #ifndef CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H #define CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H #pragma once namespace EditorAnimationBones { namespace Biped { extern const char* Pelvis; extern const char* Head; extern const char* Weapon; extern const char* Spine[5]; extern const char* Neck[2]; extern const char* LeftEye; extern const char* RightEye; extern const char* LeftHeel; extern const char* RightHeel; extern const char* LeftToe[2]; extern const char* RightToe[2]; } } #endif // CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H