/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include // Component includes #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include AZ_DEFINE_BUDGET(AzFramework); namespace AzFramework { AzFrameworkModule::AzFrameworkModule() : AZ::Module() { m_descriptors.insert(m_descriptors.end(), { AzFramework::AssetCatalogComponent::CreateDescriptor(), AzFramework::CustomAssetTypeComponent::CreateDescriptor(), AzFramework::FileTag::ExcludeFileComponent::CreateDescriptor(), AzFramework::TransformComponent::CreateDescriptor(), AzFramework::NonUniformScaleComponent::CreateDescriptor(), AzFramework::GameEntityContextComponent::CreateDescriptor(), AzFramework::RenderGeometry::GameIntersectorComponent::CreateDescriptor(), #if !defined(_RELEASE) AzFramework::TargetManagementComponent::CreateDescriptor(), #endif AzFramework::CreateScriptDebugAgentFactory(), AzFramework::AssetSystem::AssetSystemComponent::CreateDescriptor(), AzFramework::InputSystemComponent::CreateDescriptor(), AzFramework::InputContextComponent::CreateDescriptor(), #if !defined(AZCORE_EXCLUDE_LUA) AzFramework::ScriptComponent::CreateDescriptor(), #endif AzFramework::SceneSystemComponent::CreateDescriptor(), AzFramework::StreamingInstall::StreamingInstallSystemComponent::CreateDescriptor(), AzFramework::AzFrameworkConfigurationSystemComponent::CreateDescriptor(), AzFramework::OctreeSystemComponent::CreateDescriptor(), AzFramework::SpawnableSystemComponent::CreateDescriptor(), }); } AZ::ComponentTypeList AzFrameworkModule::GetRequiredSystemComponents() const { return AZ::ComponentTypeList { azrtti_typeid(), }; } }