/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include #include #include namespace AZ { namespace Render { class BloomComponentController final : public BloomRequestBus::Handler { public: friend class EditorBloomComponent; AZ_TYPE_INFO(AZ::Render::BloomComponentController, "{502896C1-FF04-4BA7-833B-BA80946FA0DD}"); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); BloomComponentController() = default; BloomComponentController(const BloomComponentConfig& config); void Activate(EntityId entityId); void Deactivate(); void SetConfiguration(const BloomComponentConfig& config); const BloomComponentConfig& GetConfiguration() const; // Auto-gen function override declarations (functions definitions in .cpp)... #include #include #include private: AZ_DISABLE_COPY(BloomComponentController); void OnConfigChanged(); PostProcessSettingsInterface* m_postProcessInterface = nullptr; BloomSettingsInterface* m_settingsInterface = nullptr; BloomComponentConfig m_configuration; EntityId m_entityId; }; } }