/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once // include the required headers #include "StandardHeaders.h" #include "Attribute.h" #include namespace MCore { /** * The pointer attribute class. * This attribute represents a pointer to an object. It cannot be loaded or saved to streams/files. * It is mainly used to temporarily store pointers to objects. */ class MCORE_API AttributePointer : public Attribute { AZ_CLASS_ALLOCATOR(AttributePointer, AttributeAllocator, 0) friend class AttributeFactory; public: enum { TYPE_ID = 0x0000000c }; static AttributePointer* Create(void* value = nullptr); // adjust values MCORE_INLINE void* GetValue() const { return m_value; } MCORE_INLINE void SetValue(void* value) { m_value = value; } // overloaded from the attribute base class Attribute* Clone() const override { return AttributePointer::Create(m_value); } const char* GetTypeString() const override { return "AttributePointer"; } bool InitFrom(const Attribute* other) override { if (other->GetType() != TYPE_ID) { return false; } m_value = static_cast(other)->GetValue(); return true; } bool InitFromString(const AZStd::string& valueString) override { MCORE_UNUSED(valueString); MCORE_ASSERT(false); return false; } // currently unsupported bool ConvertToString(AZStd::string& outString) const override { MCORE_UNUSED(outString); MCORE_ASSERT(false); return false; } // currently unsupported size_t GetClassSize() const override { return sizeof(AttributePointer); } AZ::u32 GetDefaultInterfaceType() const override { return ATTRIBUTE_INTERFACETYPE_DEFAULT; } private: void* m_value; /**< The pointer value. */ AttributePointer() : Attribute(TYPE_ID) , m_value(nullptr) { } AttributePointer(void* pointer) : Attribute(TYPE_ID) , m_value(pointer) { } ~AttributePointer() {} }; } // namespace MCore