/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include //////////////////////////////////////////////////////////////////////////////////////////////////// //! Interface class that a tooltip component needs to implement. A tooltip component provides //! data that is assigned to a tooltip display element class UiTooltipInterface : public AZ::ComponentBus { public: // member functions virtual ~UiTooltipInterface() {} //! Get the tooltip text virtual AZStd::string GetText() = 0; //! Set the tooltip text virtual void SetText(const AZStd::string& text) = 0; public: // static member data //! Only one component on a entity can implement the events static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; }; typedef AZ::EBus UiTooltipBus;