/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include //////////////////////////////////////////////////////////////////////////////////////////////////// class UiInteractionMaskInterface : public AZ::ComponentBus { public: // member functions virtual ~UiInteractionMaskInterface() {} //! Check whether this element is masking the given point virtual bool IsPointMasked(AZ::Vector2 point) = 0; public: // static member functions static const char* GetUniqueName() { return "UIInteractionMaskInterface"; } public: // static member data //! Only one component on a entity can implement the events static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; }; typedef AZ::EBus UiInteractionMaskBus;