{ "entries": [ { "base": "SimpleStateComponentRequestBus", "context": "EBusSender", "variant": "", "details": { "name": "Simple State", "category": "Gameplay" }, "methods": [ { "base": "GetNumStates", "entry": { "name": "In", "tooltip": "When signaled, this will invoke Get Num States" }, "exit": { "name": "Out", "tooltip": "Signaled after Get Num States is invoked" }, "details": { "name": "Get Num States" }, "results": [ { "typeid": "{43DA906B-7DEF-4CA8-9790-854106D3F983}", "details": { "name": "State Count" } } ] }, { "base": "SetToLastState", "entry": { "name": "In", "tooltip": "When signaled, this will invoke Set To Last State" }, "exit": { "name": "Out", "tooltip": "Signaled after Set To Last State is invoked" }, "details": { "name": "Set To Last State" } }, { "base": "SetToPreviousState", "entry": { "name": "In", "tooltip": "When signaled, this will invoke Set To Previous State" }, "exit": { "name": "Out", "tooltip": "Signaled after Set To Previous State is invoked" }, "details": { "name": "Set To Previous State" } }, { "base": "SetToFirstState", "entry": { "name": "In", "tooltip": "When signaled, this will invoke Set To First State" }, "exit": { "name": "Out", "tooltip": "Signaled after Set To First State is invoked" }, "details": { "name": "Set To First State" } }, { "base": "SetToNextState", "entry": { "name": "In", "tooltip": "When signaled, this will invoke Set To Next State" }, "exit": { "name": "Out", "tooltip": "Signaled after Set To Next State is invoked" }, "details": { "name": "Set To Next State" } }, { "base": "SetStateByIndex", "entry": { "name": "In", "tooltip": "When signaled, this will invoke Set State By Index" }, "exit": { "name": "Out", "tooltip": "Signaled after Set State By Index is invoked" }, "details": { "name": "Set State By Index" }, "params": [ { "typeid": "{43DA906B-7DEF-4CA8-9790-854106D3F983}", "details": { "name": "Index" } } ] }, { "base": "SetState", "entry": { "name": "In", "tooltip": "When signaled, this will invoke Set State" }, "exit": { "name": "Out", "tooltip": "Signaled after Set State is invoked" }, "details": { "name": "Set State" }, "params": [ { "typeid": "{3AB0037F-AF8D-48CE-BCA0-A170D18B2C03}", "details": { "name": "State Name" } } ] }, { "base": "GetCurrentState", "entry": { "name": "In", "tooltip": "When signaled, this will invoke Get Current State" }, "exit": { "name": "Out", "tooltip": "Signaled after Get Current State is invoked" }, "details": { "name": "Get Current State" }, "results": [ { "typeid": "{3AB0037F-AF8D-48CE-BCA0-A170D18B2C03}", "details": { "name": "State Name" } } ] } ] } ] }