/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include // Forward Declares struct ImDrawData; namespace ImGui { class OtherActiveImGuiRequests : public AZ::EBusTraits { public: virtual ~OtherActiveImGuiRequests() = default; virtual void RenderImGuiBuffers(const ImDrawData& drawData) = 0; }; //! ImGuiManager hands over drawing of ImGui content via this bus. using OtherActiveImGuiRequestBus = AZ::EBus; }