{ "Type": "JsonSerialization", "Version": 1, "ClassName": "PassAsset", "ClassData": { "PassTemplate": { "Name": "HairCalculateStrandLevelDataComputePassTemplate", "PassClass": "HairSkinningComputePass", "Slots": [ { "Name": "SkinnedHairSharedBuffer", "ShaderInputName": "m_skinnedHairSharedBuffer", "SlotType": "InputOutput", "ScopeAttachmentUsage": "Shader", "LoadStoreAction": { "LoadAction": "Load", "StoreAction": "Store" } } ], "PassData": { "$type": "ComputePassData", "ShaderAsset": { // Looking for it in the Shaders directory relative to the Assets directory "FilePath": "Shaders/HairCalculateStrandLevelDataCompute.shader" } } } } }