/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AZ { namespace Render { //! This pass builds the RayTracing acceleration structures for a scene class RayTracingAccelerationStructurePass final : public RPI::Pass , public RHI::ScopeProducer { public: AZ_RPI_PASS(RayTracingAccelerationStructurePass); AZ_RTTI(RayTracingAccelerationStructurePass, "{6BAA1755-D7D2-497F-BCDB-CA28B42728DC}", Pass); AZ_CLASS_ALLOCATOR(RayTracingAccelerationStructurePass, SystemAllocator, 0); //! Creates a RayTracingAccelerationStructurePass static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); ~RayTracingAccelerationStructurePass() = default; private: explicit RayTracingAccelerationStructurePass(const RPI::PassDescriptor& descriptor); // Scope producer functions void SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph) override; void BuildCommandList(const RHI::FrameGraphExecuteContext& context) override; // Pass overrides void BuildInternal() override; void FrameBeginInternal(FramePrepareParams params) override; // buffer view descriptor for the TLAS RHI::BufferViewDescriptor m_tlasBufferViewDescriptor; // revision number of the ray tracing data when the TLAS was built uint32_t m_rayTracingRevision = 0; }; } // namespace RPI } // namespace AZ