* Initial pass at optimizing product path dependency resolution
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add version of StripAssetPlatform that doesn't allocate or copy strings. Re-add missing test and fix up compile errors. Add benchmark test
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Change UpdateProductDependencies to directly call s_InsertProductDependencyQuery.BindAndStep
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add test for same filename on multiple platforms
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Rework search logic to keep track of the source of a search path (source vs product) and keep track of which search matches which dependency to avoid doing another search through every product later on
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Clean up code, expand test
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix paths not being lowercased by SanitizeForDatabase. Fix UpdateProductDependencies not updating existing dependencies
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add test for duplicate dependency matches. Fix saving duplicates
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Clean up code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Separate test into test and benchmark versions
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Cleanup include
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix includes, switch hardcoded job manager setup to use JobManagerComponent instead
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Replaced wildcard_match with PathView::Match. Changed StripAssetPlatformNoCopy to use TokenizeNext. Removed Environment Create/Destroy calls. Made ScopedAllocatorFixture a base class of ScopedAllocatorSetupFixture
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add AZ Environment create/destroy on AP test environment
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add missing asserts on database functions
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix incorrect usage of StripAssetPlatformNoCopy
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix source/product dependency type being ignored. Removed need for unordered_set for list of resolved dependencies. Updated unit tests
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Better variable names
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Remove testing code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix missing includes and namespaces
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* [Terrain] First pass of the ProcessList and ProcessRegion APIs for retrieving surface data
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Add a couple of more tests. The expected values were plugged in based on the values generated by the brute force approach.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Move some declarations out of loops since they can be reused.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Update all the per position callbacks to pass SurfacePoint refs. Construct only one SurfacePoint object outside the loop which can be reused.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Update tests to use the new per position callbacks
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Add ProcessRegion functions to the terrain benchmark.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Change C style static casts to aznumeric_cast. Add maybe_unused to unused params in benchmarks.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Update the ProcessList API functions to use array_view instead of a vector. This includes some additional changes to satisfy build dependencies.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Add ProcessList API functions to benchmarks
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Update the ProcessList API functions to take Vector2 as input positions
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Revert changes to AtomCore library split. Add partial implementation of span(mostly just copied over from array_view) to AzCore std containers.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Adding some const/non-const overloads that were missing in span
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Move input position list generation to a function
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Bring back Vector3 version of ProcessList functions. Rename Vector2 version to follow similar pattern as the Get functions.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Split span.h into .h/.inl files
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Add [mayby_unused] for unused parameters to fix build errors
Signed-off-by: amzn-sj <srikkant@amazon.com>
* AZStd::basic_string improvements
The AZStd::basic_string class has a better implementation of the Short
String Optimization, which increases the amount of characters that can
be stored in a `basic_string<char>` from 15 characters to 22
characters(not-including null-terminating characters). For a
`basic_string<wchar_t>` on Windows the amount of characters that can be
stored increases from 7 to 10. Using `basic_string<wchar_t>` on Unix
platforms SSO character amount from 3 to 4 characters.
An additional benefit is that the size of the AZStd::basic_string class
has been reduced from 40 bytes to 32 bytes when using the
AZStd::allocator.
When using a stateless allocator with no non static data members such as
AZStd::stateless_allocator, the size of the AZStd::basic_string is 24
bytes.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Corrected comments and updated type alias to usings for AZStd::basic_string
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added Benchmarks for the basic_string and basic_fixed_string class
The benchmarks currently measure the speed of the `assign` overloads.
A benchmark has also been added to compare the speed swapping two
`basic_string` instances by 3 memcpy vs 3 pointer swap operations
Speed up string operation when in the iterator overload cases of the
`assign`, `append`, `insert` and `replace` function.
The code was always performing the logic to copy over a string that is
overlapping, without actually checking if the string was overlapping in
the first place.
Added an `az_builtin_is_constant_evaluated` macro that allows use of the
C++20 `std::is_constant_evaluated` feature to determine if an operation
is being performed at compile time vs run time.
That macro is being used to speed up the char_trait operations at run
time, by using the faster standard library functions.
For example char_traits::move now uses "memmove" at runtime, instead of
a for loop.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Simplified string logic in AWSMetricsServiceApiTest.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Tests produce errors that need to be disabled in debug
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR suggestion
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* initial version ported from an old implementation
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* simplification of code
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes a recursive loop
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Removing commented code of different options for getting memory usage of a process
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR comment (NULL->nullptr)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds mulit-threaded tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Improving runtime and making the whole duration manageable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes Linux build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes for mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes for HeapSchema to get a default block if none is passed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds recording functionality (disabled) and a benchmark that can run recordings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Removes Heap allocator from being possible to use as a SystemAllocator since it doesnt allow dynamic allocating (only works with pre-allocated blocks)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* WIP trying to use SystemAllocator instead of raw reads
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Makes the recorded benchmark more stable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* More stability changes, improvement on type usage within the benchmark, cleanup of unstable stats
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds benchmark files for Android
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes Linux nounity build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR comments
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Death test relies on an exception from ocurring, that exception is an access violation, which could not happen (i.e. the memory could be valid for the process)
The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)"
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)"
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Added new helper functions to get the shortest equivalent of the rotation. In case the w component of the quaternion is negative the rotation is > 180° and taking the longer path. The quaternion will be inverted in that case to take the shortest path of rotation.
* Added unit test.
* Renamed the angle parameter of the CreateRotationX/Y/Z() functions into angleInRadians.
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
In some cases, the interface being queried may be persistently nullptr
(e.g. a gem isn't active, or a feature was disabled by a cvar). In this
case, querying the interface would always enter the writer-lock branch
with existing code because nullptr was synonmous with "we haven't
queried for this variable yet."
This PR adds an additional state variable that is set when s_instance is
assigned to, so that after the variable is queried and found to be null,
future queries can enter the read-lock branch.
Signed-off-by: Jeremy Ong <jcong@amazon.com>
Direct conversion helpers for quaternion to the scaled axis-angle representation and back without the need to convert them first to the axis-angle format and manually scale (or normalize on the way back). This also avoids having to deal with the special case of an identity representation which is 0,0,0 in the scaled axis-angle format while our convention for axis-angle is 0,1,0 for the axis and 0 for the angle.
Added unit tests that check the conversion round-trips from quaternion -> (scaled) axis-angle -> quaternion as well as comparing the scaled axis-angle representations from the direct helper functions as well as the axis-angle while manually scaling/normalizing.
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
* Prefab hotloading - load and maintain asset references
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Working hotloading
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Clean up code, add comments
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add missing includes
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add event for template removal.
Clear ProceduralPrefabSystemComponent lookup when templates are removed.
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add unit test.
Fix missing include, make sure source name is set
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix missing include
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix missing include
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Update comments to make ebus event behavior more clear
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix missing include
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix missing includes
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix missing include
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix temp directory usage which doesn't work on linux
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix temp directory usage which doesn't work on linux
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Use AZ::IO::Path for comparison. Print paths on failure
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix unit test - register asset with catalog so it can be looked up later
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Preapre codebase for FileRequest compiletime improvements
This is preparing grounds for the next PR that will contain the 'meat'
of the changes.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove spurious newline.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
Small change in behavior context attribute for a few
classes so they become visible when extracting Lua symbols
from the ScriptContextDebug() API.
From:
Attribute(AZ::Script::Attributes::ExcludeFrom,
AZ::Script::Attributes::ExcludeFlags::All)
To:
Attribute(AZ::Script::Attributes::ExcludeFrom,
AZ::Script::Attributes::ExcludeFlags::ListOnly)
It seems the previous code was simply trying to hide those symbols from
the Script Canvas node palette. But it was also, seemingly unintentional,
hiding those symbol from Lua Documentation.
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com>