Mike Balfour
f79fa57b4a
Fix race condition crash with the gradient preview. ( #7530 )
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When duplicating an entity with a Gradient SurfaceData Component, it's possible to get a hang/crash due to a race condition between entity deactivation and the gradient preview job refresh. This change ensures that the preview job is canceled on deactivation.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2022-02-09 16:09:08 -06:00
Mike Balfour
d9ba0af645
SurfacePoint data structure encapsulations ( #7413 )
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* First pass at encapsulating SurfacePointList.
The biggest challenge in optimizing SurfacePointList(s) usage is the overall memory management associated with it. There are M surface points with N surface mask entries created for every input point, which leads to a lot of container reallocation and memory shuffling when processing multiple input points. By encapsulating the list, it should become easier to preallocate the entries, as well as keep "helper data" around for managing the bookkeeping to associate the input points with the output points.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Small fixes and TODO reminders.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Encapsulate surface point creation and separate EnumeratePoints out from modifications.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Start removing SurfacePoint from the exposed API.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Changed SurfacePointList to split out the surface point storage to allow for span<> usage over time.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Removed entity id
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Removed SurfacePoint from SurfaceData, changed all remaining uses to AzFramework::SurfaceData::SurfacePoint.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Encapsulated SurfaceTagWeightMap and renamed to SurfaceTagWeights.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed make file.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Better commenting and parameter naming.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Renamed methods to be more descriptive.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2022-02-04 11:27:59 -06:00
Esteban Papp
8c6cc2ea04
Removes EditorGradientComponentBase.cpp from Gems/GradientSignal
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2022-01-20 16:06:47 -08:00
Mike Balfour
b0af08e61f
Moved GradientSignal component headers to Include directory.
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All of the component headers in the gem have been moved to the Include directory to make them public to other gems. This allows "upstream" unit tests and benchmarks to easily create real non-mocked-out versions of these components to do more integration-level and system-level testing and benchmarking.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2022-01-03 16:12:15 -06:00
Mike Balfour
48260486fb
Change gradients to use cached GradientTransform instance ( #6591 )
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* Change flow so that TerrainSystem stops responding during deactivation.
Some systems might accidentally try to call back to the TerrainSystem inside a DestroyBegin notification, so make sure it stops listening before sending out the notification.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Change gradients to cache and use a GradientTransform instance.
In my local test case, calling EBus on every call took 337 ms, using a lambda to wrap the calls took 197 ms, and using the fully cached version took 170 ms.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Remove the wrappingTransform function and go back to the switch statement.
There was a bit of overhead to each function call due to using AZStd::function that just isn't necessary for this use case.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Add profile markers to the heightfield updates so that they're more visible.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Cleared state while component is deactivated.
The state was getting refreshed even while the component was in a deactivated state, which meant that it wasn't properly notifying of state changes when it became active since it wasn't detecting an actual change. By clearing the state when deactivated, and ensuring the state isn't getting refreshed *while* deactivated, the notifications work properly.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed compile warning on unit test.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Addressed PR feedback - changed comments, reduced mutex scope
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2021-12-30 12:43:00 -06:00
Esteban Papp
3ebf045cb5
Gems/GradientSignal
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-20 18:01:03 -07:00
sphrose
9639003a7d
LYN-4774 Fix missing box icons inside the main Viewport ( #2297 )
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* LYN-4774 Fix missing box icons inside the main Viewport
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
* V2 icons
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
* Bug fixes
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-07-21 16:33:04 -07:00
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Esteban Papp
33a19b05bc
GradientSignal
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-12 19:51:39 -07:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Terry Michaels
21ebff5709
Updated help search and all docs.o3de.org links to o3de.org ( #1594 )
2021-06-25 15:23:57 -05:00
Terry Michaels
1e457928f5
Update help URLs and remove unneeded links ( #1520 )
2021-06-23 14:42:33 -05:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
bosnichd
d7b796fd73
Remove I3DEngine CryCommon Interface ( #567 )
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Delete:
- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
2021-05-05 09:07:28 -06:00
Aristo7
f4def0c93f
Minor compile warning cleanup
2021-05-03 16:33:06 -05:00
Aristo7
64d980bc03
Deleted AzFramework::AtomActiveInterface
2021-05-03 15:40:32 -05:00
Chris Burel
28170ffe41
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
alexpete
75dc720198
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00