Commit Graph

6 Commits (f4d68a0b0d9516007daa89628f6b2cb05d1ca1e2)

Author SHA1 Message Date
Chris Burel 4034195bdc Convert EMotionFX runtime uint32 -> size_t
This allows the EMotionFX runtime to compile with `/we4267` enabled, which
emits a warning when converting from `size_t` to a smaller type. All tests
for the runtime have been updated accordingly, and they pass.

In instances where a range-for loop could be used, or a std algorithm, that
was used instead of using `size_t numItems = vec.size()` and a for loop.

Casts to `uint32` were removed where possible. Some places remain, like in
the file formats.

Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Benjamin Jillich 041f68c238
[LYN-2859] EMotionFX: Getting active states from anim graph via script crashes the editor (#150) 5 years ago
alexpete a10351f38d Initial commit 5 years ago