Add serialized output version (xml) of debug scene graph (#3437)
* Add serialized output version (xml) of debug scene graph
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix line endings
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix line endings
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Update fbx unit tests to check for dbgsg.xml file
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add dbgsg.xml comparison
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Move dbgsg files to SceneDebug sub folder
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add shaderball.dbgsg.xml and multiple_mesh_multiple_material_override.dbgsg.xml
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add shaderball dbgsg.xml product.
Update code to look in SceneDebug for dbgsg files
Fix extension concatenation
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Remove unnecessary dbgsg.xml file
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
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