Commit Graph

6 Commits (ecded991b57be2db905ce4c15d7af9d2fb9c297f)

Author SHA1 Message Date
greerdv 7def4741cd merge from main 5 years ago
Tom Hulton-Harrop b185a94519
Remove all references to old CGrid system (#672)
* add overload to ActionManager to support capturing an AZStd::function

* move snapping settings to new settings registry

* remove unneeded reference in ViewportSettings

* move viewport setting function implementations to .cpp file

* add more sensible default values for snapping

* fix variable name for angle snapping

* remove const from function prototype value parameters

* add import/export api for free functions

* change from std::bind to a lambda

* remove redundant const for constexpr string_view

* add AZStd alias for std::abs

* restore grid and angle snapping

* add overload to ActionManager to support capturing an AZStd::function

* remove old legacy CGrid code

* fix build after merge

* review feedback changes - remove 1.0f multiplies
5 years ago
bosnichd d7b796fd73
Remove I3DEngine CryCommon Interface (#567)
Delete:

- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
5 years ago
Chris Galvan 8b0b3f4d02 [LYN-3078] Removed legacy CMaterial and all related/unused classes. 5 years ago
greerdv b113f09a71 first pass of changing transform to use float for scale internally rather than Vector3 5 years ago
alexpete a10351f38d Initial commit 5 years ago