Commit Graph

42 Commits (e9dd032a751ac0acfd512797fcbb7934a4b8c8d7)

Author SHA1 Message Date
Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 5 years ago
amzn-hdoke 4a3f4f6f14
[AWS][Attribution] Consent dialog is generated on first launch (#1593)
* Adding AWSAttribution Consent panel

* Remove commented code

* Create AWSCoreAttributionConsentDialog class. Move hard coded strings to static const variables

* Remove #pragma from cpp
5 years ago
Terry Michaels 21ebff5709
Updated help search and all docs.o3de.org links to o3de.org (#1594) 5 years ago
Pip Potter 91fbd7d62a
Merge pull request #1506 from aws-lumberyard-dev/lyn_4342
Lyn 4342: Update AWS Menu
5 years ago
Vincent Liu bd9c0d41b8
[LYN-4743] Add CFN resource attribute key check (#1528) 5 years ago
rppotter 703d4f5c50 Rework AWSCore Menu. Fix links etc. 5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
mbalfour df648db62e Merge branch 'stabilization/2106' into mbalfour/gitflow_210622
# Conflicts:
#	Code/Framework/AzQtComponents/AzQtComponents/Components/Style.cpp
#	Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h
#	Gems/AWSCore/Code/Source/Editor/UI/AWSCoreEditorMenu.cpp
5 years ago
John Jones-Steele 5e4f021d55 Cherry picked from development 5 years ago
amzn-hdoke 556d607a5e
Make AWSCore.Editor tests windows only (#1410) 5 years ago
nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 5 years ago
Chris Burel 7486488b60
Update to PhysX 4.1.2.29882248 (#1411)
* Update to PhysX-4.1.2.29882248

* Add maybe_unused attribute for variable not used in the release config
5 years ago
Vincent Liu 273f4f89a1
[LYN-3988] Remove session token cvar (#1407) 5 years ago
lumberyard-employee-dm 7dabe8b6e9
Updated Several Engine Gem's CMakeLists.txt to add themselves as required Gems (#1262)
* Fixed organization of the AssetProcessor SourceAssetBrowser

Assets within the Engine Root were grouped under a '/' entry.
That has been fixed to use the relative path within the engine root for
those assets
Assets outside of the Engine Root, but on the same drive were using
absolute paths before. Now there are child entries that navigate up the
directory hierarchy to those asset locations

* Added ly_enable_gems call to Atom gems targets that are required

The DefaultLevel.prefab contains several Atom components, that require
the Atom RHI, RPI, Common_Feature, ShaderBuilder and AtomLyIntegration CommonFeatures
gems to be enabled in order to successfully process in the
AssetProcessor.

* Added ly_enable_gems call to make the Camera gem required in Tools,
Builders and Clients.

This is needed as the DefaultLevel.prefab contains an Editor Camera
Component

* Adding the ly_enable_gem call to make the Maestro gem required

CrySystem currently requires Maestro to be enabled in order to
initialize

* Added ly_enable_gems call to the SceneProcessing gem to make it required

The SceneCore and SceneData libraries that are part of the core engine
Code folder requires the SceneProcessing gem to be enabled in order to
invoke the InitializeDynamicModule hooks in DllMain.cpp in order to
initialize those libraries.

* Fixed bad argument in comment for Prefab CMakeLists.txt

* Fixed Assert in Asset Builders due to the Atom RPI Builder

The Atom RPI Builder was enabling the Asset Catalog for the ScriptAsset a second time

The Atom Feature Common EditorSystemCommonComponent.cpp which also loads
in the AssetBuilder is enabling the Asset Catalog for the ScriptAsset

Added BehaviorContext reflection to the OutputDeviceTransformType enum
to fix the BehaviorContext errors about reflecting a method that returns
such an enum

* Added TypeId output to the JsonDeserializer report message about missing
ClassData

Previously the report callback would indicate that the target type was
missing Serialization class data, but didn't indicate the TypeId of the
target type

* Added support to the ly_enable_gems function to be able to support
0 gems being enabled.

Updated the Install step for CMake to propagate any ly_enable_gems
within a CMakeLists.txt for a target into the generated CMakeLists.txt
that is made for each installed IMPORTED target

* Adding newline to the end of the Camera Gem CMakeLists.txt

* Fixing target TYPE parameter for actual Gem Modules to use the GEM_MODULE tag instead of MODULE

* Reverting change to the DESTINATION directory for the installed CMakeLists.txt to use the relative path to the installed directory

* Adding the Atom_Bootstrap gem as a required gem

The Client and GameLaunchers required the Atom_Bootstrap gem in order to create the NativeWindow
Added Atom_Feature_Common client module as a runtime dependency of the AtomLyIntegration CommonsFeature client module

* Fixed register.py --all-projects-path and --all-gems-path arguments to
NOT register projects or gems that are within a template folder
Fixed reading of old pre-1.0 o3de_manifest.json files where the
"engines" key was a json array

* Changed how the relative target source directory is calculated when that source directroy resides outside of the engine root.
The final dirname component is used with a unique SHA256 has to form a <dirname>-<8 char SHA256> folder for installing files into

* Adding newline to the end of Atom_Bootstrap CMakeLists.txt

* Moving ly_enable_gems variants for Tools and Builders inside of PAL_TRAIT_BUILD_HOST_TOOLS block

* Adding a comment to AWSCore.ResourceMappingTool target to indicate that it is not a GEM_MODULE.
Furthermore it cannot be loaded with the Gem system because the library is in a different directory the executable
5 years ago
amzn-hdoke b74a153f75
Update AWSAttribution endpoint to prod endpoint (#1335) 5 years ago
John Jones-Steele 0983d1ba45 Changes made to address comments. 5 years ago
John Jones-Steele 40cdcb63b8 Finished work on LYN-4195 5 years ago
John Jones-Steele 746c57373b Merge branch 'development' into LYN-4195 5 years ago
John Jones-Steele ed47bb07ab Menu icon behaviour fixed. 5 years ago
Vincent Liu ac8ee00aff
[LYN-4288] Adding error page if resource mapping tool has invalid setup (#1219) 5 years ago
amzn-hdoke bf29b27937
Add AWSAttribution feature (#1164)
* LYN-3601: Provide skeleton classes for AWS Attribution (#31)

Provide skeleton classes for AWS Attribution, along with some basic unit tests

* Add AWS Attribution UI and settings (#56)

* Adding AWS Attributions UX and corresponding editor preference s setting

* Fix serialized field description

* Fixed update frequency to be  a day

* Handling editor startup with default values for AWSAttribution

* Add missing header and remove AWSCoreSystemComponentMock fron test

* Generate and post AWSAttribution metric (#69)

* Adding AWS Attribution Api service job

* Adding support for config endpoint override

* Update Api endpoint formatting, fix default region

* Remove extra header

* Fixes for link issues

* Fix Unittest namespace

* Instantiating AWSAttributionSystemComponent in AWS.Editor module

* Update AttributionMetric with engine version and AWS enabled gems (#77)

* Update AttributionMetric with engine version and AWS enabled gems

* Fix warnings

* Undoing accidental change

* Saving level PrefabLevel_OpensLevelWithEntities

* Remove overriding editorprefrences.setreg

* Revert "Saving level PrefabLevel_OpensLevelWithEntities"

This reverts commit 529af70c55ece70fc6bc29ceb83bef60413713a3.

* Move AWS preferences to its own temp settings file

* Undo accidental file add

* Add missing string params in warning messages

Co-authored-by: Pip Potter <61438964+lmbr-pip@users.noreply.github.com>
5 years ago
Vincent Liu ba02652e63
[LYN-4200] Fail and log error if required aws config file is not found (#1099) 5 years ago
Junbo Liang 3549db295e
[LYN-4184] AWSClientAuth, AWSCore and AWSMetrics don't have the expected target or alias defined (#1089)
[LYN-4184] AWSClientAuth, AWSCore and AWSMetrics don't have the expected target or alias defined
5 years ago
Vincent Liu 9fb4ce59c4
[LYN-2151] Add argument to override aws profile and config file path (#994) 5 years ago
Esteban Papp ff9a052ce6
Merge pull request #1011 from aws-lumberyard-dev/ly-as-sdk/LYN-2948
Integration of the LY as an SDK work
5 years ago
Vincent Liu eee7bb219a
[LYN-3996] Update core editor menu (#1030) 5 years ago
lumberyard-employee-dm 4652d47fb3 Merge remote-tracking branch 'origin/lawsonamzn_prototype_gem_naming_conventions' into ly-as-sdk/LYN-2948-phistere 5 years ago
Vincent Liu 87a8f0ddca
[LYN-2969] Update resource mapping tool with O3DE icon (#898) 5 years ago
Nicholas Lawson c9d5d7fb77 The new gem registration and usage system
Merge from mainline (Rebase)
5 years ago
Vincent Liu 828284d109
[LYN-3463] Improve error message based on resource mapping manager loading status (#551) 5 years ago
Chris Burel 31885753cb
Fixes for compile failures with Clang on Windows (#532)
* Fix compile errors when building with Clang.

* Fix for clang-based unity builds
5 years ago
Vincent Liu dfe57c9d8f
[LYN-2964][LYN-2965] Improve user experience of using AWSScriptBehaviorS3 (#495)
As AWS S3 GetObject doesn't provide proper file handling, move logic into custom request validation step
5 years ago
Vincent Liu 93254944fe
[SPEC-6602] Add module class to make sure profile build generate required Qt binaries (#509) 5 years ago
Vincent Liu 9f9b8f70b4
[LYN-3149] Update AWSCore Editor menu to invoke resource mapping tool through engine python environment (#318)
## Details
After migrating to engine python environment, there is no extra step required to launch resource mapping tool in editor.
1. This change is to migrate the editor tool launching process to engine python environment.
2. Add messagebox to show errors while using the tool
3. Note - as Qt binaries are not well organized in build directory, so separate out *AWSCore.ResourceMappintTool* target to group Qt binaries into independent build sub folder to solve the issue (temporarily, fix can be tracked by https://jira.agscollab.com/browse/LYN-2669, once fix is done, we can just remove this individual target)

## Testing
Runs AWSCore.Editor.Tests
```
[----------] Global test environment tear-down
[==========] 8 tests from 4 test cases ran. (161 ms total)
[  PASSED  ] 8 tests.
```
5 years ago
Vincent Liu a4e1abf6df
[LYN-2470] Integrate resource mapping tool with engine python environment (#17)
1. Add support to use engine python runtime environment. Ideally we should use project executable directory which contains required qt binaries after build. But currently Qt plugins are not put under proper subdirectory which causes huge overhead of loading plugin binaries (see details in this jira https://jira.agscollab.com/browse/LYN-2669 ). The temporary solution is to use AWSCore.Editor target to create a subdirectory for our use case.   
2. **Minor Fix** After migrating to engine python environment, see boto3 warning while using debug mode, seems like a existing issue for a long time https://github.com/boto/boto3/issues/454. Register a after call event to close connection   
3. **Minor Fix** After migrating to engine python environment, see Qt multithread warning while using debug mode, change direct setter function call to qt signal
5 years ago
alexpete 8469c9ca0a Integrating github/staging through commit 5f214be 5 years ago
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 5 years ago
alexpete c2cbd430fe Integrating up through commit 90f050496 5 years ago
Brian Herrera 39f53338bf Merge branch 'main' into LoadPipelineFromGitHub 5 years ago
alexpete 36c4e827bd Integrating latest from github/staging
Integrating up through commit 5e1bdae
5 years ago
Brian Herrera e8bbb5a0d5 Set scripts to be executable
This is required to build on linux/mac
5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago