amzn-mike
8ee384f436
Asset Processor: Remove gem loading from AP ( #6488 )
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* AssetBuilder sends builder registration network message to AP
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add AP activating status message
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* First builder handles registration.
Fixed deadlock caused by AP and AssetBuilder waiting on each other when registering by moving AP builder start code to a thread
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Clean up external builder registration
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add thread description for builder manager idle thread
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Remove gem loading
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Clean up builder registration and remove unused functions
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Remove PostActivate call from batch application since it will be called after builders are registered
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Removal external builder dependency scanning since we no longer support builder dlls
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix missing bus disconnect
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Remove unused variable
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Moved AP-AssetBuilder specific types into AssetBuilder.Static library. Also removed some unused/old code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2022-01-04 12:34:56 -08:00
AMZN-stankowi
9ee9730294
Automated test for scene files with and without python scripts running python incorrectly ( #2373 )
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* Cleared m_scriptFilename between scene files.
This fixes a bug where a Python script file would be run on a scene file
that didn't have a script file set.
Added a general case version to SceneBuilderWorker.cpp, to make it easy
to mark all scene files as dirty.
Automated tests for this will come in a separate pull request.
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Work in progress automated tests
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Python test done
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Sorted jobs work now. This may sort too aggressively, I'll remove the additional sorting after some testing.
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Cleaned up test
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Fixed stray '
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Removed temp code from test
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Command line help options for AP
Removed job sorting that wasn't actually sorting jobs
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Changed constant variable names to match coding standards
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2021-08-02 10:57:57 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00