* Cherry-pick 49e8f35858
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Merging differences from development of other changes that need to be there for deb packaging
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Picks a needed change for the installer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes warning in mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Takes version from environment if defined
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Do not pick up version if it is empty string since that will also break version comparison
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* creating temp directories if they dont exist
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* removing a dependency to itself (Multiplayer.Builders is an alias of Multiplayer.Editor)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Filters which runtime dependencies are passed from private build dependencies to only those that are actual targets.
This avoids something like a "d3d12" private build dependency from being passed to the runtime dependencies
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Add linux equivalents for all the places that enumerate platforms
Signed-off-by: Chris Burel <burelc@amazon.com>
* Fix the AssetFileInfoListComparisonTest fixture to not hardcode the PC platform
Signed-off-by: Chris Burel <burelc@amazon.com>
* add repository to ci_build_metrics
* fixing build
* changing the job to pass the right parameters
* passing parameters that need to be expanded
* missed this, important
* fixing typo
- Remove '--repeat until-pass' from profile test ctest argument
- Moved flaky TCP tests from main googletest suite to sandbox
- Added 'TARGET' to 'ly_add_googletest' to support adding the same module to multiple tests or adding a test that is not named the same as the module
- Fix minor bug in ly_add_googletest
* fix project centric set current
* Adding newline to project.json template
* Adding newline to engine.json
* Changed register -this-engine to be data driven
* adding build server support
* fix log dir
* fix add remove
* fix template creation for restricted
* fix typos and descriptions
* Add newline to the end of template.json
* Adding newline to the end of assets_scan_folders.seteg
* current_project in global project that creates/edits the .o3de/Registry/bootstrap.setreg
* fix the build server flags
* fix the o3de manifest server portion
* disable project manager tests for now. Its changed too much and lytestools is not working at the moment. I will get back to this later.
* fix the Mac build config
* disable project_test, this is the project manager. It has changed too much for these tests to work at the moment. I'll get back to them
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>