Commit Graph

7 Commits (dbc5d7a8bc5404b80fbc38b6b004aaa1f9e06df9)

Author SHA1 Message Date
Esteban Papp dbc5d7a8bc
Cherry-pick of Linux deb package to stabilization (#5778)
* Cherry-pick 49e8f35858

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Merging differences from development of other changes that need to be there for deb packaging

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Picks a needed change for the installer

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes warning in mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Takes version from environment if defined

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Do not pick up version if it is empty string since that will also break version comparison

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* creating temp directories if they dont exist

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removing a dependency to itself (Multiplayer.Builders is an alias of Multiplayer.Editor)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Filters which runtime dependencies are passed from private build dependencies to only those that are actual targets.
This avoids something like a "d3d12" private build dependency from being passed to the runtime dependencies

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 4e1825a3fe Better compiler detection on Linux (#5376)
* Better compiler detection on Linux
Moving EngineFinder.cmake to cmake/ in the templates

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* skipping detection if compiler is passed through environment

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes condition, needs to be in quotes since is the value of the sttring

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Qing Tao d9cbc97ec0
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
ATOM-16273 Compiling SceneSRG before updating it can cause a gpu crash

Changes include:
1. Removed Scene::SetShaderResourceGroupCallback() function and clean up code which use this function.
2. Moved SceneTimeSrg.azsli to RPI's DefaultSceneSrg folder and setup the constants in RPI::Scene
3. Add AZ::Event for Scene's update srg event which features and update scene srg at proper place
4. UpdateTransformServcie FP to use PrepareSceneSrg event handler.
5. Clean up shaders and srgs used in project templates.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
Chris Galvan ca4156e1c0 Fixed template.json file name replacements.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
pconroy 16f9eece76 Set correct display text for the default and minimal projects.
Signed-off-by: pconroy <pconroy@amazon.com>
5 years ago
Esteban Papp 9f0bbf3b74
SPEC-7531 Change Code/CryEngine to Code/Legacy (#1634)
* git mv Code\CryEngine Code\Legacy
* redirecting CMakeLists.txt
* fixing uic warning
* Some more CryEngine mentions
* validation scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
lumberyard-employee-dm 4014cacff8
Added a ${GemName}.Builders variant to Asset-Only Gems (#1324)
* Creating Builder variant aliases for all Asset Gems

* Added an AssetGem template for creating an Asset Gem

The AssetGem template is meant for non-code Gems

* Updated the engine_template.py commands to use pathlib

Each of the four commands: create-template, create-from-template,
create-project and create-gem have been updated to use pathlib.Path or
any path manipulation

Fix several python errors when instantiating a template with missing
o3de objects.
For example attempting to use the create-project command with the
"DefaultGem" template would result in a python exception instaed of a
error log and a return value 0..

Added a **force** option to the engine_template commands
to force overriding of existing files

* Optimized search through text files when the create-template command is
run when attempting to replace the license text section

* Adding a Minimal Project Template that contains the minimal set of gems
as stated by UX

* Minor changes to the DefaultProject template. Added a license section to the EngineFinder.cmake

* Adding the MinimalProject to the engine.json file
5 years ago