We no longer need a timeout here. A timeout mechanism was added to the mount script to raise an exeception if the EBS volume is not mounted in the configured timeframe.
This also causes a bug with the retry mechanism where Jenkins will hit this timeout in the event the node goes offline during the setup stage instead of raising an exception.
Signed-off-by: brianherrera <briher@amazon.com>
* adds a test_install_profile_vs2019_pipe job to validate a project can build from the SDK
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* missed escaping these variables and breaks runtime dependencines in the install layout
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Changes to PIPELINE_ENV_OVERRIDE
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Tries to propagate ENV variables from pipeline jobs to jobs under it
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes typo
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* echoing a var to understand why is not going to the right path
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* put the COMMAND_CWD in the wrong job
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* adding similar jobs for linux/mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* dont pass an empty LY_PROJECTS
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* cmd -> sh, copy-paste mistake
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* inverting check in linux/mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* more fixes for linux/mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* fixing script paths for macos
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* more fixes for linux/mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Test use of %% instead of !! for windows builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* fixes typo
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Add platform name to AP log path on S3
Signed-off-by: shiranj <shiranj@amazon.com>
* Add platform name to AP log path on S3
Signed-off-by: shiranj <shiranj@amazon.com>
* Fixed the return value of the ConvertToAbsolutePath function
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073)
* Copied the generated cmake_dependencies.*.setreg file to the Cache
directory
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed the platform name from the bootstrap.game.*.setreg
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Update how the project related file paths are determined when not
supplied.
The project-path determination now goes back to only detecting a "project.json" file.
It no longer attempts to detect a "Cache" directory
The project-cache-path determination now in addition to checking the
project_cache_path key searches for a "Cache" directory.
The project-path defaults to executable folder if it cannot be detected.
The copying of generated executable folder Registry directory contents
to the product cache is now removed after the archive step.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the invocation of the AssetProcessor in Jenkins to supply an
absolute path to the project.
The project-path is no longer treated as relative to the engine root,
but instead relative to the current working directory at application
startup.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added constant for the storing the name of Cache directory
Fixed typos and grammatical errors in the SettingsRegistryMergeUtils.cpp
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated UnitTest prepend the EngineRoot path to "AutomatedTesting" when
setting the project path.
This is needed now that the project-path isn't treated relative to the
EngineRoot if it is not absolute.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fix AssetSeedManagerTest and PlatformAddressedAssetCatalogManagerTest
Instead of trying to used the AutomatedTesting directory as the project root, the temp directory created during the test is used as the project root.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Moved the setting of the project cache root folder and project
asset platform root folder into the `if (!projectCachePath.empty())`
block
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removing the scan up logic for the "Cache" directory.
This is no longer needed to locate the project cache path in a Project Game Release Layout.
Because the project path defaults to the executable directory if, it is not found, the Cache directory will be set to the "Cache" directory within the executable directory.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updating LFS config to new endpoint (#1624)
Signed-off-by: AMZN-alexpete
* Updates licenses to APACHE-2.0 OR MIT (#1685)
Not to be committed before 7/6/2021
Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>
* Updating CONTRIBUTING.md
Signed-off-by: Terry Michaels <miterenc@amazon.com>
* Fixed typo
Signed-off-by: Terry Michaels <miterenc@amazon.com>
* Updated text to be more descriptive
Signed-off-by: Terry Michaels <miterenc@amazon.com>
* Upload AP logs when there is an AP eeror
Signed-off-by: shiranj <shiranj@amazon.com>
* Add AP log upload step for single step Asset jobs
Signed-off-by: shiranj <shiranj@amazon.com>
* Address more comments
Signed-off-by: shiranj <shiranj@amazon.com>
* Only call CreateUploadAPLogsStage() once in try/catch block
Signed-off-by: shiranj <shiranj@amazon.com>
* Revert acciental update to README.md
Signed-off-by: shiranj <shiranj@amazon.com>
Co-authored-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Co-authored-by: Chris Galvan <chgalvan@amazon.com>
Co-authored-by: Nicholas Lawson <70027408+lawsonamzn@users.noreply.github.com>
Co-authored-by: Terry Michaels <miterenc@amazon.com>
Fixes the test screenshot upload build step:
- Added missing positional parameters
- Double quoting the command statements to allow variable expansion (also fixes broken Python call)
- Escaping the double quotes within the command statement
Signed-off-by: Mike Chang <changml@amazon.com>
Some Windows configs will automatically set new drives as online causing diskpart setup script to fail.
Signed-off-by: brianherrera <briher@amazon.com>
This change makes the inc_build_util script more resilient against transient network issues and issues encountered during node boot-up.
Signed-off-by: brianherrera <briher@amazon.com>
* adding Windows/release to PR-validation builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* changing trace back to expand to nothing for release
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* typo
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* more fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* fixing some more unused variable cases
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* renaming file in ScriptCanvas that causes a msbuild warning
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* reverting a previous change
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Added a codesigning script to pre and post build steps in the Windows installer CD job
* Changed `windows_installer` job name to `installer_vs2019`
* Added `installer-nightly` tag for `installer_vs2019`
* Updated `build_config.json` to use an envvar for the installer url and bucket
Signed-off-by: Mike Chang <changml@amazon.com>
This change is required to support spot instances in the AR pipeline.
- When a node goes offline the job is retried on a new node
- Valid script errors are handled properly and the status is updated in Jenkins
Signed-off-by: brianherrera <briher@amazon.com>