Commit Graph

4 Commits (cc6f687359571ab25fae88695eedf1e204a30334)

Author SHA1 Message Date
chiyenteng ab76254b43
Make prefab system enabled as default for automated tests (#5670)
* Make prefab system enabled as default for automated tests

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Modify auto tests after preventing regset saved into disk after editor main window closed

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Uncomment xfail

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Use --regset for editor tests

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
4 years ago
Gene Walters 1f4cb58c5e Moving flaky multiplayer tests into sandbox so they will still be ran nightly, but we can still fix and create new tests
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters c8237d69c7 Misc cleanup. Fixing typos and remove unused test level
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 580153b16e Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago