Commit Graph

52 Commits

Author SHA1 Message Date
mnaumov 5f0e7f2cbc merge from main 2021-04-21 19:21:02 -07:00
Luis Sempé 8996976efb Merge pull request #222 from aws-lumberyard-dev/scripting/bug_fixes
Fixed Lua IDE startup
2021-04-21 17:34:31 -07:00
luissemp 49322b040b Fixed Lua IDE startup 2021-04-21 15:37:15 -07:00
Chris Galvan 5061f39406 Merge branch 'main' into cgalvan/RemoveLegacyEditTools 2021-04-21 14:54:19 -05:00
Chris Galvan 0efa1e7817 [LYN-3105] Removed legacy CEditTool class and all sub-classes. 2021-04-21 13:57:16 -05:00
amzn-sean b0cb5a381b Merge pull request #104 from aws-lumberyard-dev/fixed_LYN-2998_main
LYN-2998
added protections around physx AZ::Events handlers that are connected/disconnected on selection events.
fixed entities not being deselected when entering game mode in editor.
2021-04-21 11:09:32 +01:00
mnaumov 5f4275336c Fixing deadlock related to thumbnails
Adding smoothing to thumbnails in AssetBrowser
2021-04-20 20:05:32 -07:00
AMZN-daimini 62bc7a66bb Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. (#149)
* Remove Level Inspector from Prefab mode, and integrate the same behavior in the Entity Inspector

* Show prefab name in level entity row of the Outliner. Allow Ui Handlers to prevent renaming.

* Separate setting the prefab's template path and the container entity name.

* Disable reparenting to root level

* Disable the ability to rename the level entity.

* Fixes as per Ram's review
2021-04-20 16:22:34 -07:00
srikappa-amzn f8c5048b56 Merge pull request #141 from aws-lumberyard-dev/Prefab/CreatePrefab
Fix prefab creation and support nested prefab creation when prefabs flag is enabled
2021-04-20 15:42:05 -07:00
srikappa 78892c8d7e Improved a couple of comments 2021-04-20 14:30:56 -07:00
AMZN-mnaumov f4a57663fa Merge pull request #142 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15222
[ATOM-15222] Adding "Create New Material" context menu option to folder in Materia…
2021-04-20 11:38:34 -07:00
AMZN-mnaumov 3994d80c7e Merge pull request #148 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15271
[ATOM-15271] Fixing thumbnail pixelation
2021-04-20 11:37:02 -07:00
AMZN-daimini 7901fe8625 Reset the whole Qt model when an entry in the EditorEntityModel is removed. (#48) (#82)
An optimization introduced in Prefab mode currently changes the relative ordering of children, causing stale QModelIndex variables to still be referenced and crash the Editor sporadically. This change is theoretically a bit slower, but still much faster than the pre-optimization times.

Co-authored-by: Shirang Jia <shiranj@amazon.com>

Co-authored-by: Shirang Jia <shiranj@amazon.com>
2021-04-19 21:52:10 -07:00
mnaumov 7e48bee48f Fixing thumbnail pixelation 2021-04-19 18:24:23 -07:00
srikappa 967d182ccc Fixed a couple of typos 2021-04-19 17:29:03 -07:00
srikappa 8d94f45b19 Merge branch 'main' into Prefab/CreatePrefab 2021-04-19 17:26:53 -07:00
mnaumov 6abf17439a Adding "Create New Material" context menu option to folder in Material Editor
Improving MaterialBrowser filter to show empty folders
2021-04-19 15:22:32 -07:00
srikappa 707f7cb6ce Added some comments 2021-04-19 15:06:41 -07:00
srikappa 8bc2998d82 Merge branch 'main' into Prefab/CreatePrefab 2021-04-19 13:50:52 -07:00
srikappa 65b2d9de1b Added couple of helper functions 2021-04-19 13:43:54 -07:00
Chris Galvan 7f169855f3 Merge branch 'main' into cgalvan/EntityHelperRefactor 2021-04-19 13:18:27 -05:00
srikappa f3ff5ec886 Add helper method for adding link in CreatePrefab 2021-04-19 11:05:28 -07:00
Chris Galvan 06d6ab9715 [LYN-2255] Updated unit test to use matchers to reduce lines and improve readability. Also fixed some other minor code feedback. 2021-04-19 12:29:58 -05:00
srikappa 889158e3a9 A couple of minor fixes 2021-04-19 09:53:45 -07:00
mcgarrah 6d3b9e4f51 Merge remote-tracking branch 'upstream/main' into LYN-2726-ProjectRoot 2021-04-16 21:12:55 -05:00
srikappa 22d6e1ec0d Modularized undo instannce update undo operation and enabled setting container entity to be selected 2021-04-16 16:18:34 -07:00
Esteban Papp a6c7815685 SPEC-6371 Change the asset_profile and test_profile steps to be no_unity so it doesnt recompile 2021-04-16 16:06:54 -07:00
alexpete 10faddb113 Integrating github/staging through commit ef88e6e 2021-04-16 12:05:11 -07:00
amzn-sean beafc80939 Fixed entities not being deselected when entering game mode in editor.
added protections around physx AZ::Events handlers that are connected/disconnected on selection events.
jira: LYN-2998
2021-04-16 18:37:13 +01:00
mcgarrah bff55bd688 LYN-2726 Updated the Settings Registry Merge Utils logic to determine
the project root and engine root to fix issues with running the Editor
or AssetProcessor from within the project folder overriding the
project_path with the engine root bootstrap.cfg project_path entry

The order in which the project path is overridden as follows
1. The <engine-root>/bootstrap.cfg is first merged into the Settings
   Registry. Any '/Amazon/AzCore/Bootstrap/project_path' would be used
   if the following steps don't override that key.
2. Followed by general *.setreg/*.setregpatch files being merged into
   the Settings Registry which can override the
   '/Amazon/AzCore/Bootstrap/project_path' key
3. Next a project.json file searched upwards from the current executable
   directory to determine the project path
4. Finally if a command line parameter that overrides the project path
   is supplied it is used instead
2021-04-15 22:40:58 -05:00
srikappa 0b29e4ffea Merge branch 'main' into Prefab/CreatePrefab 2021-04-15 18:47:17 -07:00
srikappa 778d60bd0c Replaced unique instance queue with checks in template to instance mapper 2021-04-15 18:45:48 -07:00
srikappa-amzn 76af009190 Merge pull request #72 from aws-lumberyard-dev/Prefab/RelativePathForNewPrefabs
Make creation of new prefabs use a relative path to the project
2021-04-15 13:20:18 -07:00
Terry Michaels 020d7801bb Make sure Recent Files list is correctly enabled/disabled when the list changes (#73)
Make sure Recent Files list is correctly enabled/disabled when the recent files list changes
2021-04-15 14:28:57 -05:00
srikappa c63f09adce Merge branch 'main' into Prefab/CreatePrefab 2021-04-15 11:08:27 -07:00
srikappa 4da29a09d2 Merge branch 'main' into Prefab/RelativePathForNewPrefabs 2021-04-15 11:01:15 -07:00
greerdv 10ab7666db Merge branch 'main' into limit_max_scale 2021-04-15 13:44:53 +01:00
srikappa 2410d299c1 Make creation of new prefabs use a relative path to the project 2021-04-14 17:51:15 -07:00
srikappa a371edd07f Initial commit of CreatePrefab work 2021-04-14 17:26:14 -07:00
Chris Galvan 0f13a71bd2 [LYN-2255] Refactored some EditorEntityHelpers so they can be re-used. 2021-04-14 16:01:26 -05:00
nvsickle bf0db7a3c6 Merge remote-tracking branch 'upstream/main' into nvsickle/EnableAtomViewport 2021-04-14 10:47:18 -07:00
alexpete 8469c9ca0a Integrating github/staging through commit 5f214be 2021-04-13 17:18:57 -07:00
nvsickle f6e98d5014 Fix viewport context menu hiding cursor and sometimes popping up repeatedly 2021-04-13 11:08:22 -07:00
Alex Peterson cd12226849 Merge branch 'main' into github/staging 2021-04-12 08:48:09 -07:00
greerdv 8ee92978f4 setting max value for scale 2021-04-12 13:07:40 +01:00
greerdv 51f1183ff4 making scale gizmo apply uniform scale to transform 2021-04-10 15:58:42 +01:00
alexpete c5b955d281 Integrating github/staging through commit b0dd7ed 2021-04-09 12:03:26 -07:00
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 2021-04-09 11:27:37 -07:00
alexpete c2cbd430fe Integrating up through commit 90f050496 2021-04-07 14:03:29 -07:00
alexpete 36c4e827bd Integrating latest from github/staging
Integrating up through commit 5e1bdae
2021-03-26 14:32:02 -07:00