Commit Graph

17 Commits (b7291cf7404f9456c0c28ec1a2af1602a5988e6a)

Author SHA1 Message Date
Mike Balfour 97a053a540
Initial stub terrain gem (#3368)
This is the initial Terrain Gem. In this PR, it doesn't do anything, but it contains all of the initial code, icons, and build scripts for the gem to compile and build successfully. The follow-up PR will contain the first round of functioning code.

Also, with the creation of the gem, the TerrainSurfaceDataSystemComponent is getting relocated from the SurfaceData Gem to the Terrain Gem. This should have no impact, as that component has provided no active functionality in o3de. (It will start working again with the initial terrain system code in the next PR)

This also adds a couple of null guards to prefab code to prevent AP crashes, and fixed an incorrect service dependency in the VegetationSystemComponent that was exposed by moving the TerrainSurfaceDataSystemComponent.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
Jeremy Ong ec6e9407f6 Remove RAD (pending future interface for external profiler registration)
Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
bosnichd 90e45a5bbd
Barrier (formerly Synergy) Input Gem (#2336)
Synergy (now Barrier) input was lost when we removed the CryLegacy Gem. This resurrects the code, updates it to work with Barrier (which is the open source project based on the original Synergy core), and updates it to be more conformant with the AzFramework Input framework.

Notes:

- The majority of code in BarrierInputClient.cpp is still largely unmodified from the original Cry drop and could use some love to make it more robust, but it works so at least gives us somewhere to start.
- The current iteration replaces the host platform's default mouse/keyboard implementation upon creation of the BarrierInputClient, and if the connection fails or is later lost we don't restore the default implementations which we should for a better use experience. On a related note, for some use cases it would be better to create additional mouse/keyboard input devices (that use the Barrier implementations) in addition to the existing devices (that use the host platform's default implementation), however this would mean that any system assuming only one mouse/keyboard device exists would not work with the additional Barrier input devices. We can iterate on both of the above issues in the future as needed, perhaps providing configurable options to control the behaviour.

Signed-off-by: bosnichd <bosnichd@amazon.com>
4 years ago
scspaldi b2a4cf711e Removed AutomatedLauncherTesting Gem and LauncherTestTools.
Signed-off-by: scspaldi <scspaldi@amazon.com>
4 years ago
Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 5 years ago
Vincent Liu 149cb2e2f2
Merge 'gameliftfeature' branch into 'development' branch (#1534) 5 years ago
Alex Peterson b1d21b7939
Remove vegetation assets gem (#1348)
* Remove vegetation assets gem
* Removing Vegetation_Gem_Assets from engine.json
5 years ago
Alex Peterson b0bb29373b
Removed legacy PhysicsEntities gem 5 years ago
lumberyard-employee-dm 4014cacff8
Added a ${GemName}.Builders variant to Asset-Only Gems (#1324)
* Creating Builder variant aliases for all Asset Gems

* Added an AssetGem template for creating an Asset Gem

The AssetGem template is meant for non-code Gems

* Updated the engine_template.py commands to use pathlib

Each of the four commands: create-template, create-from-template,
create-project and create-gem have been updated to use pathlib.Path or
any path manipulation

Fix several python errors when instantiating a template with missing
o3de objects.
For example attempting to use the create-project command with the
"DefaultGem" template would result in a python exception instaed of a
error log and a return value 0..

Added a **force** option to the engine_template commands
to force overriding of existing files

* Optimized search through text files when the create-template command is
run when attempting to replace the license text section

* Adding a Minimal Project Template that contains the minimal set of gems
as stated by UX

* Minor changes to the DefaultProject template. Added a license section to the EngineFinder.cmake

* Adding the MinimalProject to the engine.json file
5 years ago
lumberyard-employee-dm 1c52147c3a Fixed path case issue in the declaration of the path to the UiBasics gem 5 years ago
lumberyard-employee-dm 7872360e4a Updating the engine.json file with the list of external_subdirectories, projects and template that come with it 5 years ago
pappeste 5838436e31 Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts:
#	CMakeLists.txt
5 years ago
Colin Byrne 43b474a4b2
O3de updates restricted download (#229)
* fix project centric set current
* Adding newline to project.json template
* Adding newline to engine.json
* Changed register -this-engine to be data driven
* adding build server support
* fix log dir
* fix add remove
* fix template creation for restricted
* fix typos and descriptions
* Add newline to the end of template.json
* Adding newline to the end of assets_scan_folders.seteg
* current_project in global project that creates/edits the .o3de/Registry/bootstrap.setreg
* fix the build server flags
* fix the o3de manifest server portion
* disable project manager tests for now. Its changed too much and lytestools is not working at the moment. I will get back to this later.
* fix the Mac build config
* disable project_test, this is the project manager. It has changed too much for these tests to work at the moment. I'll get back to them

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
phistere bedecebdcc Configures and installs an engine.json generated from a template. Fixes HEADERONLY targets for install. Fixes locating .ico resource file. Fix infinite loop in CMake configure on new projects. 5 years ago
alexpete 8469c9ca0a Integrating github/staging through commit 5f214be 5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago
alexpete a10351f38d Initial commit 5 years ago