* Move "Open pinned Inspector" to separate handler to move it after the Prefab menu items.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Rearrange context menu items, add shortcuts
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Fix pragma once in header
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Revert casing changes that would cause issues in automated testing.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* wip fixes for entity viewport icons displaying in the correct order and handling selection correctly
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add additional comment about z value
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* move manual sorting and some small tidy-up
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update comment
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* updates following initial round of PR feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* additional changes to support tests for entity icon intersection
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add support to enable/disable icons separately from helpers
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* final tests added and small tidy-up to display EntityId correctly
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update some manipulator test framework calls after utility functions were moved
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* fix for implicit cast
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* move icon scale values to AZ_CVARS
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* fix failing tests caught in AR and update some naming conventions for tests
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update naming convention for members of ProjectedViewportRay
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update other references to ProjectedViewportRay
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update more references to ProjectedViewportRay change
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update menus for python tests
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update intersect behavior for positioning entities in the viewport and restore SurfaceManipulator
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* tests for surface manipulator from EditorTransformComponentSelection
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update comments in tests and remove #pragma optimize('', off)@
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add new file for FindClosestPickIntersection tests
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add remaining tests for surface manipulator and snap fixes
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* some small updates and polish before PR
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* small updates following PR feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* Generic Cleanup
Removals:
* Unused cvars,member variables and defines
* Windows media center edition support routines
* CSystem - removed debug_GetCallStackRaw/GetRootWindowMessageHandler/
UnloadDLL/ShutdownModuleLibraries
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix CryMessageBox return values in Windows build
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove named selection group and a few smaller unused functionalities
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove ObjectManager export functionality + 2 deprecated functions
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove object legacy freeze/hide support from ObjectManager
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove ObjectManager duplicate name dection, as well as object renaming
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove ObjectManager serialization and selection callbacks
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* ObjectManager - remove MoveObjects/HitTestObject/EndEditParams and related members/functions
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove a bunch of unused clone related functionality + misc
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* ObjectManager - misc removals
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* ObjectManager - more removals
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove unused object selection/retrieval in ObjectManager and LoadObjects in ObjectLoader
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* CBaseObject - remove unused material layers mask support
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* More CBaseObject cleanups.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* CBaseObject - remove SubObj functions and IMouseCreateCallback
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove unused procedural floor management, helper scale and tags.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* CBaseObject - remove more unused methods.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Removals in multiple places.
CBaseObject - unused `OBJTYPE_DUMMY` flag removed, member `IsSameClass`
CObjectArchive removed unused methods/members
CObjectManager removed unused `Update` method
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* More removals
IDisplayViewport - HitTestLine/GetGridStep/setHitcontext/
GetConstructionPlane
Unused Cry_Matrix44 template specializations.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* O3DE.exe Project-Centric "Open Editor" fix (#5852)
* The O3DE.exe Open Editor button now attempts to open the Editor in the
build directory of the project being opened.
If their is no Editor within the build directory of the Project, it uses
the Editor.exe in the current O3DE.exe executable directory if it exists
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Engine .gitignore now ignores the build directory if placed in the
AutomatedTesting project
Previously it was just ignoring a `[Bb]uild` directory if it was
directly within the engine root.
This change matches the behavior of the project templates.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Renamed the ProjectUtils GetEditorDirectory function to
GetEditorExecutablePath
Added a platform specific implementation for retrieving the path to the
Editor executable in the GetEditorExectuablePath function.
It first attempts to locate the Editor via checking the project build
directory for an Editor executable before falling back to checking the
binary directory of the currently running O3DE executable.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Correct the MacOS GetEditorExecutablePath to return the Editor path
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Adding missing C++20 std::erase implementations (#5735)
There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions
resolves#5734
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* More removals and refactors
`ShowMessage` and `CryMessageBox` return void now
Simplify code in `CSystem::WarningV`
Remove unused `CryGetTicksPerSec`
Remove unused WinBase functionality
Replace `nanosleep` call in WinBase with `std::this_thread::sleep_for`
Remove unused Win32Wrapper routines
Remove unused IFunctorBase.h and IEntityObjectListener.h
Fix VectorAndArray.cpp compilation
Use QMessageBox instead of CryMessageBox in the editor.
Remove empty ArchiveVars platform specific files
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix test code.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove an unused function
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* CBaseObject and undo description removals.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* A bunch of removals
* Remove IRenderNode
* Remove editor's KDTree
* Remove StatObjBus, InstanceStatObjEventBus::ReleaseData is redundant (
same functionality in the only available handler is triggered by
`OnCryEditorCloseScene`)
* Remove CExportManager::AddStatObj/AddMeshes/AddMesh,
IExportManager::ExportSingleStatObj
* Remove CIconManager/IIconManager::GetObject
* Remove CBaseObject::IntersectRayMesh
* Remove IIndexedMesh and related structs.
* Unused IUndoObject::GetDescription and all derived implementations.
* Unused CUndoBaseLibrary/CUndoBaseLibraryManager
* Unused Matrix34_tpl typedefs
* Legacy Xml classes cleanup
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Remove unused `Vec3ToVector3D` helper
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* fix - remove unused static variable
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* updates to use more modern viewport intersection logic
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* updates to editor viewport ray intersection for object placement
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* make ed_defaultEntityPlacementDistance visible to Viewport.cpp
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* fix link error for AZ_CVAR variable
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* updates following review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* allow unconstrained camera when tracking transform and fix some camera interpolation issues
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* tests for interpolation fixes
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add test for camera constraints change
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* updates following review feeedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* Disable drag&drop of entities on closed containers.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Do not show the Create Entity context menu when right clicking a closed prefab container.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Disable entity creation on closed containers, both via the Create Entity flow and drag/drop of assets.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Minor changes to modernize old code.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Update the FileIOAlias naming to make the cache, project root and engine
root paths more clear
The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been
collapsed to `@projectproductassets@`
The alias of `@devroot@` and `@engroot@` has been collapsed to
`@engroot@`
The alias of `@devassets@` and `@projectroot@` has been collapsed to
`@projectroot@`
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated use of devassets and devroot properties in python
Those properties now use projectroot and engroot
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed hardcoded size of 9 for the product asset alias.
The ResolvePath function now just appends the @projectproductassets@
alias with the input path
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fix for typos in Hydra python test
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset
cache write errors for Test file creation.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added a deprecated alias map to the FileIO System
When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated python test scripts to use the projectroot binding
Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated references to devroot and devgame within the codebase
The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath
The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated <engroot>/AutomatedTesting references to projectroot
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Correct casing in emfxworkspace file
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed newly added AppendPathParts function
Removed the Path constructors which accepts a PathIterable instance
The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed unused parameter warning
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Undid change to the LexicallyProximate function to set the path result to the base path.
It needs to return the *this path if the pathResult is empty
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils
Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms).
Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Changed the AWSMetricsGemMock to use a temporary for writing test assets
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/"
IsAbsolute was not the corect check as the path of "D:" is a relative
path.
To be absolute according to the Windows the path must have a root
directory. i.e "D:/" or "D:\"
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations
Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the ScriptCanvas Upgrade Tool to output backed up files to the
Project User Path instead of the engine root
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed whitespacing issues in Application.cpp
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Modified testSeedFolder variable in the SeedBuilderTests to use the
@engroot@ alias instead of @projectproductassets@/.. alias when
referring to the LmbrCentral Gem source path
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated references to the Project Asset Cache in the PythonTests.
Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixed the FileIO Deprecated Alias test on Windows
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removing @projectsourceassets@ alias, as it is only used once.
Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath
form the SettingsRegistry.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Replaced @projectproductassets@ alias with @products@
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Rollback changes to the PhysX EditorSystemComponent.cpp
The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Sever dependency on legacy resource selector host
Audio resource selectors (browse dialogs) no longer need to be
registered with the legacy IResourceSelectorHost system. Set up a new
EBus specifically to handle browse button presses and directly invokes
the dialog.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Hook up legacy audio control selector to new EBus
Remaining use of legacy audio selectors (trackview) need to be able to
bypass ResourceSelectorHost now.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Removes ResourceSelectorHost and legacy selectors
This removes various Variable types that were tied to resource
selectors, such as GeomCache, Model, Animation, File. Removes the
ResourceSelectorHost completely. The two things that still appeared to
have selectors in TrackView are Audio Controls and Texture. Fixed the
audio control selector to work via EBus and the Texture selector didn't
seem to work at all, but left it in as it was.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Make the default audio selector return old value
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fix some signed/unsigned comparison warnings
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Remove deleted function from Editor Mock
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Change audio selector api to use string_view
Per feedback.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 2 of a split #2847
Signed-off-by: Nemerle <nemerle5+git@gmail.com>
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>