ATOM-15465: Fix issue with incorrect rotation on models.
* Revert "{LYN-3229} Update AssImp package with latest AssImp 3rd party source changes (#545)"
This reverts commit 06d2050ac4fe6b9d0d0c52e759cf73a9a3f7d3eb.
* bumping version to force assets to reprocess
* {LYN-2257} Helios - Add Matrix math type to the JSON Serialization system
* Helios/Systems - Add Matrix math type to the JSON Serialization system
* supports both YPR+scale+translation and array of values
* supports Matrix3x3, Matrix3x4, Matrix4x4
Jira: https://jira.agscollab.com/browse/LYN-2257
Tests: Added Serialization/Json/MathMatrixSerializerTests.cpp
* clang compile fixes
* removed typename
* fixing both tests and some default conformity impls
* stablized the comformity test values; rotations drift too much
* [LYN-2515] Project Manager Gem List Base
* Added gem model based on a standard item model
* Added list view using the gem model
* Added item delegate for a gem according to the UX design
* Removed th gem catalog ui file and replaced it with code
* Moved the gem catalog files into a sub folder
* Moved Qt files into to renamed 'S'ource
* Updated files after moving all Qt folder into Source
* Updated Source capitalization in cmake files list
* Adding newline to the end of project_manager_files.cmake
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Asset Bundler - Minor Feedback
* updated the formatting so all lines are shorter than 140 characters
* fixed a few nitpicks that came up on a recent PR
* removed a function that wasn't being used anymore
* updated some error messages based on PR feedback
* Created all barebone screens, a screen factory, and connected basic transitions between screens
* Changed ProjectManager namespace to O3DE::ProjectManager, removed empty new lines, switch to aznumberic_cast usage
* Project Manager - Moved Qt directory into source
Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework
Rename g_mainViewportEntityDebugDisplayId to g_defaultSceneEntityDebugDisplayId
Delete:
- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.