pappeste
9dc13db8ba
Vegetation
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-27 19:31:43 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Terry Michaels
21ebff5709
Updated help search and all docs.o3de.org links to o3de.org ( #1594 )
2021-06-25 15:23:57 -05:00
Terry Michaels
1e457928f5
Update help URLs and remove unneeded links ( #1520 )
2021-06-23 14:42:33 -05:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
Mike Balfour
13bf685661
Cleaned up vegetation_precompiled.h ( #1418 )
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* Removed vegetation_precompiled.h
* Removed CryCommon dependency
2021-06-18 09:28:31 -05:00
mbalfour
9b8aed1852
[LYN-3265] Vegetation failed to display in the launcher because we hadn't deleted enough legacy code out of the system yet.
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The actual bug was the "if (!m_engine)" early-out in CreateInstanceNode that needed to be removed, but all the rest of this legacy-based merged mesh code was ripe for removal as well.
2021-04-23 14:56:29 -05:00
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00