Updates the Audio Controls Editor code to use rapidxml instead of legacy
xml apis. Further makes improvements to path manipulations away from
strings towards PathView apis and similar.
Fixes some issues encountered with memory management when handling xml
data that did not occur previously.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Upgrade s_AudioLoggingOptions to AZ_CVAR
Removes this legacy CVar and reimplements it as an AZ_CVAR with similar
functionality of setting flags using alpha characters.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Upgrade s_DrawAudioDebug to AZ_CVAR
Removes the legacy CVar and reimplements it as an AZ_CVAR with similar
functionality and options.
Additional updates to the logging options CVar to fix up flag enums.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Upgrade s_FileCacheManagerDebugFilter to AZ_CVAR
Removes the legacy CVar and reimplements it as an AZ_CVAR with similar
functionality.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Removal of legacy IConsole dependencies from Audio
Moves a g_languageAudio cvar from CrySystem to AudioSystem.
Convert all cvar commands to AZ_CONSOLEFREEFUNC's.
Remove IConsole.h includes from source files.
Removes the CSoundCVars class.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Minor update to cvar comments etc.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
* Reinstates an allocator for FileCacheManager
Replaces the allocator that was removed during redcode that is used for
loading banks. Default schema for now to get things working again.
* Update path functions to AZ::IO::Path
Removes old PathUtil functions in favor of AZ::IO::Path apis.
* Update the audio allocator classes
Cleans up the audio allocator classes a bit.
* Addresses PR feedback
Updates some code to handle nullptr a bit better, and improve log
messages.
* Updates to audio CVars and address feedback
Per feedback, converted more of the audio cvars to AZ_CVAR, but not all
of them could be converted at this time. Moved audio allocator
initialization to system component ctor/dtor to give RAII. Updated
location of a PAL file.
* Updates the copyright of the file added in this PR
Merged copyright changes, so need to update new files.
Delete:
- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.