Commit Graph

7 Commits

Author SHA1 Message Date
Tommy Walton 8d2154af26 Partial fix for LYN-2227 : MeshComponent initialization performance improvement (#1381)
Skip a shader item before creating a shader instance if it's not going to be rendered based on the draw tag. This avoids creating and releasing the shader instance over and over again, which results in a disk write each time during release.
2021-06-30 11:13:54 -07:00
Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 2021-06-23 10:55:22 -07:00
jiaweig c3794ca96c Addressed review comments. 2021-05-20 19:11:31 -07:00
jiaweig 775b7d048b Add support for tangent stream pairing with the first UV from the model. 2021-05-19 00:36:24 -07:00
hershey5045 8378f52ba6 Fix bug in ShaderVariantAssetBuilder. Add cvar in MeshDrawPacket class. (#61)
Fix bug in ShaderVariantAssetBuilder. Add a console variable to force root shader variant usage.
2021-04-16 12:06:05 -07:00
alexpete 75dc720198 Integrating latest 47acbe8 2021-03-25 13:57:57 -07:00
alexpete a10351f38d Initial commit 2021-03-08 14:30:57 -08:00