Esteban Papp
82f89d596e
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 18:27:30 -07:00
Terry Michaels
d9ec159f0e
Merge pull request #2235 from aws-lumberyard-dev/daimini/gitflow_210716_o3de
...
Gitflow 7/16/21 - O3DE
2021-07-16 17:50:44 -05:00
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Danilo Aimini
e9270e491a
Merge branch 'stabilization/2106' into daimini/gitflow_210716_o3de
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Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
# Conflicts:
# scripts/build/bootstrap/incremental_build_util.py
2021-07-16 13:21:55 -07:00
Esteban Papp
7c9653087d
Builds Windows nounity and unity
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Builds Linux nounity and unity
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-16 13:13:59 -07:00
lumberyard-employee-dm
448469025b
Updated the AZ Path Code to perform case-insensitive hashing of path ( #2226 )
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segments when using the Windows Path Separator
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-07-16 15:13:47 -05:00
hultonha
5a0c1fab9f
Merge remote-tracking branch 'upstream/development' into hultonha_LY-69118_lambda_crash
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-16 10:30:37 +01:00
Esteban Papp
074518454c
Merge branch 'development' into cmake/SPEC-7179
2021-07-15 16:58:58 -07:00
Esteban Papp
3771ba80a4
Combine Framework.Tests and AzToolsFramework.Tests targets into one target
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-15 16:57:15 -07:00
hultonha
2c9922d4b5
Merge remote-tracking branch 'upstream/development' into hultonha_LY-69118_lambda_crash
2021-07-15 09:28:47 +01:00
lsemp3d
104e0f73bf
Fixed Lua class enumeration, there was a crash when traversing into methods
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-07-14 23:39:48 -05:00
Esteban Papp
ae46eea1e8
Fix tests in Linux and discover path comparison problem in Windows (fixed)
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-14 20:24:15 -07:00
jackalbe
ffcfa44b49
{LYN-4514} Engine updates to enable PAB for the Blast Gem ( #2140 )
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* {LYN-4514} Engine updates to enable PAB for the Blast Gem
* Engine updates to enable Python Asset Building for the Blast Gem
* added API to detect IsPythonActive()
* ExportProductList behavior
* scene manifest usage of generated assetinfo
* updated ScriptProcessorRuleBehavior to handle OnPrepareForExport
Tests: new tests for scene behavior via ExportProduct
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com >
* updated base on PR feedback
added more comments for IsPythonActive()
added a serializeContext for export product list
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com >
2021-07-14 14:54:22 -05:00
hultonha
d69897fd86
add [[maybe_unused]] attribute to prevent innocuous warning
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-14 10:33:39 +01:00
srikappa
da11424119
Merge branch 'development' into Prefab/BestEffortPatching
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Signed-off-by: srikappa <srikappa@amazon.com >
2021-07-13 11:52:07 -07:00
Esteban Papp
2f2bbc7d43
no message
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-13 11:02:16 -07:00
srikappa
86a6d75b40
Remove an additional check during patch application to report errors
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Signed-off-by: srikappa <srikappa@amazon.com >
2021-07-12 15:01:11 -07:00
srikappa
c494adba88
Use a utility function to compare json document and expected string
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Signed-off-by: srikappa <srikappa@amazon.com >
2021-07-12 14:21:04 -07:00
srikappa
b7e3db9d82
Make prefab patch application use a best effort mechanism
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Signed-off-by: srikappa <srikappa@amazon.com >
2021-07-12 11:58:14 -07:00
Chris Galvan
e924ed0b86
Merged stabilization/2106 to development; Resolved merge conflicts
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-07-12 10:45:23 -05:00
greerdv
504201aef2
Merge pull request #2036 from aws-lumberyard-dev/lua-scene-queries
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Lua scene queries
2021-07-12 11:57:51 +01:00
Danilo Aimini
1d022907dc
Prefabs | Introduce sanitation of prefab doms on loading ( #1929 )
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* Update PrefabLoader to sanitize ingested prefabs and have core systems operate with default values
Signed-off-by: sconel <sconel@amazon.com >
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Remove IsExplicitDefault implementation to avoid confusion (since the function isn't virtual).
Avoid copying PrefabDoms over in SanitizeLoadTemplate.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Address naming and commenting concerns from PR reviews.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix to error detection code
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Add support for all uuid formats for zero check.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
Co-authored-by: sconel <sconel@amazon.com >
2021-07-09 16:22:38 -07:00
carlitosan
70810dfbb9
Merge pull request #1969 from aws-lumberyard-dev/carlitosan/thecleansing
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Fix parser crash related to ebus handler control, and compile time null check
2021-07-09 15:30:40 -07:00
moraaar
4475528df2
Fixed Event Hander's copy constructor and copy assignments
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It was missing to save the event before connecting to it. (#2026 )
Signed-off-by: moraaar <moraaar@amazon.com >
2021-07-09 11:48:04 -07:00
greerdv
c7b3a06c6b
expose scene queries to lua
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-07-09 19:24:09 +01:00
lumberyard-employee-dm
8a76ec713e
Updated the SettingsRegistry Specialization tag name max size to 64 ( #2016 )
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The tag name max size should match the maximum size of a project name,
since the project name is automatically added as a specialization tag in
the settings registry when loading .setreg files from within the
<ExecutableDirectory>/Registry directory
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-07-09 12:41:43 -05:00
Chris Galvan
3b1873b045
Merged stabilization/2106 -> development (resolved merge conflicts).
...
Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-07-08 13:56:47 -05:00
Esteban Papp
d075d5f7b5
fix AzGenericTypeInfo template handling with clang 12+ ( #833 ) ( #1947 )
...
Co-authored-by: Tom spot Callaway <spot@fedoraproject.org >
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
Co-authored-by: Tom "spot" Callaway <72474383+spotaws@users.noreply.github.com >
Co-authored-by: Tom spot Callaway <spot@fedoraproject.org >
2021-07-08 11:29:55 -07:00
chcurran
3f231075fe
Remove last of Great ScriptCanvas purge code, fix purity categorization handler connection control
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Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com >
2021-07-08 08:53:19 -07:00
Chris Burel
80bdd4e17b
Clang compile fixes ( #1876 )
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* Fix compile error from -Wwritable-strings
Signed-off-by: Chris Burel <burelc@amazon.com >
* Fix flags used to build MaskedOcclusionCulling with clang
Signed-off-by: Chris Burel <burelc@amazon.com >
* Fix class that has a final destructor, but the class itself was not final
Signed-off-by: Chris Burel <burelc@amazon.com >
2021-07-07 14:34:45 -07:00
hultonha
ab354f2e9b
Merge pull request #1903 from aws-lumberyard-dev/hultonha_SPEC-7644_disable-ParallelDeepAssetReferences
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Disable ParallelDeepAssetReferences test until sporadic failures are root caused
2021-07-07 16:52:40 +01:00
hultonha
fe9c9f66f1
disable ParallelDeepAssetReferences test
...
Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-07 15:05:17 +01:00
hultonha
2ea9bfb144
merge stabilization/2106 into development
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-06 17:34:04 +01:00
Sandeep
4c684b1a10
Merge pull request #1657 from aws-lumberyard-dev/carlitosan/scriptcanvas/prefabs
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Initial prefab integration
2021-07-02 14:05:25 -07:00
Chris Galvan
d7574777a8
Resolved merge conflicts
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-07-02 12:42:44 -05:00
Mike Balfour
d34d088191
Miscellaneous prefab/converter bugfixes to support TrackView ( #1701 )
...
This has a small bundle of bugfixes and improvements all based around improving prefab TrackView support:
* JsonMerger - improved the error message when patch remove operations fail to make the specific failure more obvious
Instance - swapped the order of destroying entities vs clearing the lookup tables so that lookups still produce valid results during destruction. (This could happen while creating undo caches)
* InstanceEntityIdMapper - in the case where an id isn't found, it now returns an invalid id instead of an "attempted-valid" one that still generally turned out to be not-valid
* PrefabUndo - downgraded a potential crash to an error message if for some reason the patch contains changes to an entity that doesn't currently have an alias. (This case can be caused occasionally by other bugs and error conditions)
* EditorSequenceComponent - downgraded a potential crash to an assert for the times when it tries to remove components, fails, but thinks it succeeded. (This case can currently be caused by using Maestro with Prefabs enabled)
* EditorSequenceAgentComponent - added an undo cache refresh whenever the component deletes itself, so that deleting itself during an EditorSequenceComponent destruction chain of events leaves the undo cache in the correct state.
* SliceConverter - fixed the conversion of entity references in top-level slice instance entities that refer down to nested slice entities. There was a chicken-and-egg problem in terms of which entities need to be created first to make the references and the prefab patching & serialization happy. This was worked around by creating placeholder top-level entities, then the nested slice entities, then replacing the top-level entities with the fully-realized ones.
Specific changes:
* Added more informative error message.
Signed-off-by: mbalfour <mbalfour@amazon.com >
(cherry picked from commit 672608a6c833c07295996cd9b3449825222b74d0)
* Changed the error condition to produce a "valid" invalid id instead of a deterministic but not-valid id
Signed-off-by: mbalfour <mbalfour@amazon.com >
(cherry picked from commit 3673950c949de8e067b32ddafaffd07e648a13d8)
* Guard against invalid reference assert/crash
Signed-off-by: mbalfour <mbalfour@amazon.com >
(cherry picked from commit 268d4ef3447f268a1372d07e028b9e67bac5c64e)
* Downgrade an invalid reference crash to an assert
Signed-off-by: mbalfour <mbalfour@amazon.com >
(cherry picked from commit 38c9303770845f4e863273dd6fb8fc7e83380425)
* Improved logic for handling entity references across nested slices.
Signed-off-by: mbalfour <mbalfour@amazon.com >
(cherry picked from commit 7e89a016d95fb72cb5f119e1e3768daa60e6bfb4)
* Changed order of entities.clear() call so that instance lookups are still valid during entity destruction.
Signed-off-by: mbalfour <mbalfour@amazon.com >
* Add undo cache notification when removing Maestro components.
Signed-off-by: mbalfour <mbalfour@amazon.com >
2021-07-01 13:53:17 -05:00
chcurran
2281330a7c
merge latest
...
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com >
2021-06-30 20:42:41 -07:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
...
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
chcurran
0136c92467
PR white space feedback, better Lua print error message, fix ACM static variable culling
...
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com >
2021-06-30 16:55:26 -07:00
chcurran
5b7b989733
use more constexpr in ScriptCanvasAttributes.h, remove superfluous string use in SC user data serialization
...
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com >
2021-06-30 11:44:25 -07:00
chcurran
9d9205d067
SC user nodeables now use __index method does not report error on (allowable) nil table entries LYN-3664
...
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com >
2021-06-29 18:42:32 -07:00
Esteban Papp
9f0bbf3b74
SPEC-7531 Change Code/CryEngine to Code/Legacy ( #1634 )
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* git mv Code\CryEngine Code\Legacy
* redirecting CMakeLists.txt
* fixing uic warning
* Some more CryEngine mentions
* validation scripts
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-06-29 13:51:24 -07:00
Gene Walters
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
2021-06-28 19:09:20 -07:00
sharmajs-amzn
deadf448c9
Fix for module file path ( #1598 )
2021-06-28 09:45:05 -07:00
amzn-mgwynn
ce955715a8
Merge pull request #1543 from aws-lumberyard-dev/native-ui-changes
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More specific component error messaging and modes for native UI to prevent blocking dialog in some applications
2021-06-25 19:18:03 -04:00
mgwynn
6721485946
Added parameter names to virtual function definitions for intellisense
2021-06-25 17:03:02 -04:00
Terry Michaels
21ebff5709
Updated help search and all docs.o3de.org links to o3de.org ( #1594 )
2021-06-25 15:23:57 -05:00
mgwynn
a9ef02d29a
Renaming nativeUI mode setting for all platforms
2021-06-25 15:37:14 -04:00
mgwynn
692c993bdb
Incorporating review comments. Adding nativeUI setting for launchers.
2021-06-25 15:34:32 -04:00