Commit Graph

5 Commits (7ba99262022e1b5746f264575f49092ab5722892)

Author SHA1 Message Date
santorac 7ba9926202 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
Fixed an issue where the shader builder would incorrectly succeed when the .azsl file is missing.
Also renamed some variables for more consistency.
Updated all .shader files accordingly.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
moudgils 0d5247be34 Fix metal shader pipeline crashes for LuminanceHistogramGenerator and MorphTargetCS due to the use of atomic operations with typed buffers. Switching them to use Structured buffers. Plus misc cleanup 5 years ago
moudgils 389846c45c Disable metal shaders that dont cross compile correctly 5 years ago
Chris Burel 28170ffe41 Add newlines to the end of all files 5 years ago
alexpete a10351f38d Initial commit 5 years ago