- Currently supports JSON patch operations (add/remove/replace/copy/move/test)
- `GenerateHierarchicalDeltaPatch` provides a patch generation mechanism that produces forward and inverse patches
- Patch application comes with a `PatchApplicationStrategy` functor that allows customizing behavior for patch failure that may be useful for the prefab system
- Serialization to/from JSON patch by way of `AZ::Dom::Value` is supported
Benchmarks provided, split into three categories on the Dom value benchmark payload (payloads with up to 10k entries populated with strings up to 100 characters in length):
- Patch generation based on a deep copy of the affected data
```
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_DeepCopy/10/5 0.024 ms 0.024 ms 29867 items_per_second=41.5541k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_DeepCopy/10/500 0.024 ms 0.024 ms 29867 items_per_second=41.5541k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_DeepCopy/100/5 0.346 ms 0.345 ms 2036 items_per_second=2.89564k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_DeepCopy/100/500 0.375 ms 0.377 ms 1867 items_per_second=2.65529k/s
DomPatchBenchmark/AzDomPatch_Generate_TopLevelReplace/10/5 0.003 ms 0.003 ms 203636 items_per_second=289.616k/s
DomPatchBenchmark/AzDomPatch_Generate_TopLevelReplace/10/500 0.004 ms 0.004 ms 194783 items_per_second=283.321k/s
DomPatchBenchmark/AzDomPatch_Generate_TopLevelReplace/100/5 0.003 ms 0.003 ms 203636 items_per_second=289.616k/s
DomPatchBenchmark/AzDomPatch_Generate_TopLevelReplace/100/500 0.004 ms 0.004 ms 194783 items_per_second=271.002k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_DeepCopy/10/5 0.023 ms 0.024 ms 29867 items_per_second=42.4775k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_DeepCopy/10/500 0.023 ms 0.023 ms 28000 items_per_second=42.6667k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_DeepCopy/100/5 0.341 ms 0.337 ms 2133 items_per_second=2.96765k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_DeepCopy/100/500 0.365 ms 0.361 ms 1948 items_per_second=2.77049k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_DeepCopy/10/5 0.023 ms 0.023 ms 29867 items_per_second=43.4429k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_DeepCopy/10/500 0.023 ms 0.024 ms 29867 items_per_second=42.4775k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_DeepCopy/100/5 0.330 ms 0.330 ms 2133 items_per_second=3.0336k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_DeepCopy/100/500 0.359 ms 0.360 ms 1867 items_per_second=2.77879k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_DeepCopy/10/5 0.023 ms 0.022 ms 29867 items_per_second=44.4532k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_DeepCopy/10/500 0.023 ms 0.023 ms 32000 items_per_second=43.5745k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_DeepCopy/100/5 0.329 ms 0.330 ms 2133 items_per_second=3.0336k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_DeepCopy/100/500 0.357 ms 0.361 ms 1948 items_per_second=2.77049k/s
```
- Patch generation based on a shallow copy of the affected data (this is faster because when using Dom::Value to copy and mutate, we can bypass expensive array and object comparisons for identical values)
```
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_ShallowCopy/10/5 0.010 ms 0.010 ms 74667 items_per_second=99.556k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_ShallowCopy/10/500 0.010 ms 0.010 ms 74667 items_per_second=97.5242k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_ShallowCopy/100/5 0.079 ms 0.078 ms 8960 items_per_second=12.7431k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_ShallowCopy/100/500 0.087 ms 0.087 ms 8960 items_per_second=11.4688k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_ShallowCopy/10/5 0.009 ms 0.009 ms 74667 items_per_second=116.553k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_ShallowCopy/10/500 0.009 ms 0.009 ms 74667 items_per_second=113.778k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_ShallowCopy/100/5 0.072 ms 0.071 ms 8960 items_per_second=13.9863k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_ShallowCopy/100/500 0.087 ms 0.088 ms 7467 items_per_second=11.3783k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_ShallowCopy/10/5 0.014 ms 0.014 ms 49778 items_per_second=72.4044k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_ShallowCopy/10/500 0.014 ms 0.014 ms 56000 items_per_second=70.2745k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_ShallowCopy/100/5 0.118 ms 0.117 ms 5600 items_per_second=8.53333k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_ShallowCopy/100/500 0.140 ms 0.141 ms 4978 items_per_second=7.07982k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_ShallowCopy/10/5 0.009 ms 0.009 ms 89600 items_per_second=108.196k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_ShallowCopy/10/500 0.009 ms 0.009 ms 74667 items_per_second=108.607k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_ShallowCopy/100/5 0.068 ms 0.068 ms 11200 items_per_second=14.6286k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_ShallowCopy/100/500 0.082 ms 0.082 ms 8960 items_per_second=12.2009k/s
```
- Patch application
```
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_ShallowCopy/10/5 0.001 ms 0.001 ms 560000 items_per_second=874.146k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_ShallowCopy/10/500 0.001 ms 0.001 ms 560000 items_per_second=874.146k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_ShallowCopy/100/5 0.004 ms 0.004 ms 172308 items_per_second=250.63k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_ShallowCopy/100/500 0.004 ms 0.004 ms 179200 items_per_second=260.655k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_DeepCopy/10/5 0.005 ms 0.005 ms 112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_DeepCopy/10/500 0.005 ms 0.005 ms 112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_DeepCopy/100/5 0.052 ms 0.052 ms 10000 items_per_second=19.3939k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_DeepCopy/100/500 0.052 ms 0.052 ms 11200 items_per_second=19.373k/s
DomPatchBenchmark/AzDomPatch_Apply_TopLevelReplace/10/5 0.001 ms 0.001 ms 640000 items_per_second=910.222k/s
DomPatchBenchmark/AzDomPatch_Apply_TopLevelReplace/10/500 0.001 ms 0.001 ms 640000 items_per_second=910.222k/s
DomPatchBenchmark/AzDomPatch_Apply_TopLevelReplace/100/5 0.001 ms 0.001 ms 640000 items_per_second=910.222k/s
DomPatchBenchmark/AzDomPatch_Apply_TopLevelReplace/100/500 0.001 ms 0.001 ms 640000 items_per_second=910.222k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_ShallowCopy/10/5 0.001 ms 0.001 ms 560000 items_per_second=896k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_ShallowCopy/10/500 0.001 ms 0.001 ms 640000 items_per_second=871.489k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_ShallowCopy/100/5 0.004 ms 0.004 ms 160000 items_per_second=232.727k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_ShallowCopy/100/500 0.004 ms 0.004 ms 165926 items_per_second=235.984k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_DeepCopy/10/5 0.005 ms 0.005 ms 112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_DeepCopy/10/500 0.005 ms 0.005 ms 112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_DeepCopy/100/5 0.053 ms 0.053 ms 10000 items_per_second=18.8235k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_DeepCopy/100/500 0.051 ms 0.052 ms 10000 items_per_second=19.3939k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_ShallowCopy/10/5 0.001 ms 0.001 ms 497778 items_per_second=692.561k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_ShallowCopy/10/500 0.001 ms 0.001 ms 497778 items_per_second=692.561k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_ShallowCopy/100/5 0.006 ms 0.006 ms 112000 items_per_second=174.829k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_ShallowCopy/100/500 0.006 ms 0.006 ms 100000 items_per_second=177.778k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_DeepCopy/10/5 0.005 ms 0.005 ms 112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_DeepCopy/10/500 0.005 ms 0.005 ms 100000 items_per_second=188.235k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_DeepCopy/100/5 0.053 ms 0.052 ms 11200 items_per_second=19.373k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_DeepCopy/100/500 0.052 ms 0.053 ms 11200 items_per_second=18.8632k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_ShallowCopy/10/5 0.001 ms 0.001 ms 560000 items_per_second=874.146k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_ShallowCopy/10/500 0.001 ms 0.001 ms 560000 items_per_second=874.146k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_ShallowCopy/100/5 0.004 ms 0.004 ms 179200 items_per_second=260.655k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_ShallowCopy/100/500 0.004 ms 0.004 ms 179200 items_per_second=260.655k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_DeepCopy/10/5 0.005 ms 0.005 ms 100000 items_per_second=193.939k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_DeepCopy/10/500 0.005 ms 0.005 ms 100000 items_per_second=193.939k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_DeepCopy/100/5 0.052 ms 0.052 ms 11200 items_per_second=19.373k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_DeepCopy/100/500 0.053 ms 0.053 ms 10000 items_per_second=18.8235k/s
```
At a glance, patch generation using `GenerateHierarchicalDeltaPatch` is slower than applying its created patches, but not prohibitively so. Ideally patches shouldn't be recreated unnecessarily, but especially when diffing `Value`s that have been copied and then mutated, a generate + apply operation similar to what prefabs currently do is reasonably fast.
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
* Add Dom::Path class for representing positions in a Dom
This also adds Value support for doing a path-based lookup.
The serialized representation is presently compliant with the JSON-pointer spec but the implementation supports Node types and may be later expanded if we require additional functionality (e.g. XPath style conditional querying).
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
Updates and fixes to support GCC for Linux
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* A bit of Generic DOM tidying/fixup
- Refactor out a test fixture for all DOM tests / benchmarks
- Optimize `GetType` implementation to not use `AZStd::variant::visit` (benchmark included to A/B the implementations)
- Tag a few more mutating Value functions with "Mutable" to avoid astonishing copy-on-writes
Benchmark results for GetType implementation:
```
DomValueBenchmark/AzDomValueGetType_UsingVariantIndex 18.2 ns 18.0 ns 40727273 items_per_second=443.667M/s
DomValueBenchmark/AzDomValueGetType_UsingVariantVisit 32.2 ns 32.2 ns 21333333 items_per_second=248.242M/s
```
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
* Change GetValues() to take in const positions.
To support this, span needed some template deductions to correctly convert from non-const containers to const ones.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Removed the most problematic template deduction rules.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Remove duplicate validate_iterator methods.
iterator type is a pointer, not a value, so "const iterator" and "const const_iterator" produce the same function signature.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Fixed the span types.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Benchmarks and tests for Image and Constant GetValues
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Verify GetValues for Perlin and Random Gradients
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Standardized the assert format for GetValues().
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* More GetValues unit tests and test cleanup
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Fixed typos
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* GetValues() unit tests for surface gradients.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Benchmarks for ShapeAreaFalloff Gradient
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Added benchmarks for all remaining gradients and cleaned up the helper methods.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Renamed class for better report formatting.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Added missing Mocks dependencies for the Editor tests.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* First batch of specific GetValues() overrides.
Each one is measurably faster than the generic version. Also, in ShapeAreaFalloffGradient, I optimized and simplified the logic a bit, so GetValue() is marginally faster too.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Change GetValues() to use span and add more overrides.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Convert GetValues() to use AZStd::span and added more overrides.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Add missing include.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* PR feedback - switch to fill
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Fixed the logic and added unit tests and comments.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
* Templates/Restricted upgrade/fixes:
Fixed template storage format: templates now only store true relative paths and no longer save "origin" paths and "optional" has been removed, it was never used.
Upgraded all templates to new standard
Template system now correctly handles child objects: Child objects no longer have to specify restricted they inherit from parent
Restricted now operates at the object level and makes no assumptions about parent
Restricted templates can now be combined and seperated on creation
ly_get_list_relative_filename has been deprecated for o3de_pal_dir
All Gems/Projects/Templates updated to use new code
Signed-off-by: byrcolin <byrcolin@amazon.com>
* Updated the Maestro MovieSystem and LyShine AnimationSystem to register
Anim Nodes and Anim Params into a member variable map
Previously the registration was occuring in a global variable map inside
of Movie.cpp and UiAnimationSystem.cpp
Rolled back the changes to update the CUiAnimNode and CAnimParamType to
use the stateless allocator in their m_name string member.
This was only needed because those types were used in global memory.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the AZStd::hash specializations for basic_string and
basic_fixed_string to be transparent.
This allows hashing of types that aren't basic_string or
basic_fixed_string using the hash specializations for those types
without needing to create an instance of those types.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding call to disable saving of the UserSettings.xml in the DisplaySettingsPythonBindingsFixture to avoid race condition running the test in parallel
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Initial pass at optimizing product path dependency resolution
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add version of StripAssetPlatform that doesn't allocate or copy strings. Re-add missing test and fix up compile errors. Add benchmark test
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Change UpdateProductDependencies to directly call s_InsertProductDependencyQuery.BindAndStep
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add test for same filename on multiple platforms
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Rework search logic to keep track of the source of a search path (source vs product) and keep track of which search matches which dependency to avoid doing another search through every product later on
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Clean up code, expand test
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix paths not being lowercased by SanitizeForDatabase. Fix UpdateProductDependencies not updating existing dependencies
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add test for duplicate dependency matches. Fix saving duplicates
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Clean up code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Separate test into test and benchmark versions
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Cleanup include
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix includes, switch hardcoded job manager setup to use JobManagerComponent instead
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Replaced wildcard_match with PathView::Match. Changed StripAssetPlatformNoCopy to use TokenizeNext. Removed Environment Create/Destroy calls. Made ScopedAllocatorFixture a base class of ScopedAllocatorSetupFixture
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add AZ Environment create/destroy on AP test environment
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Add missing asserts on database functions
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix incorrect usage of StripAssetPlatformNoCopy
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix source/product dependency type being ignored. Removed need for unordered_set for list of resolved dependencies. Updated unit tests
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Better variable names
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Remove testing code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* Fix missing includes and namespaces
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
* [Terrain] First pass of the ProcessList and ProcessRegion APIs for retrieving surface data
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Add a couple of more tests. The expected values were plugged in based on the values generated by the brute force approach.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Move some declarations out of loops since they can be reused.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Update all the per position callbacks to pass SurfacePoint refs. Construct only one SurfacePoint object outside the loop which can be reused.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Update tests to use the new per position callbacks
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Add ProcessRegion functions to the terrain benchmark.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Change C style static casts to aznumeric_cast. Add maybe_unused to unused params in benchmarks.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Update the ProcessList API functions to use array_view instead of a vector. This includes some additional changes to satisfy build dependencies.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Add ProcessList API functions to benchmarks
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Update the ProcessList API functions to take Vector2 as input positions
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Revert changes to AtomCore library split. Add partial implementation of span(mostly just copied over from array_view) to AzCore std containers.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Adding some const/non-const overloads that were missing in span
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Move input position list generation to a function
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Bring back Vector3 version of ProcessList functions. Rename Vector2 version to follow similar pattern as the Get functions.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Split span.h into .h/.inl files
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Add [mayby_unused] for unused parameters to fix build errors
Signed-off-by: amzn-sj <srikkant@amazon.com>
* AZStd::basic_string improvements
The AZStd::basic_string class has a better implementation of the Short
String Optimization, which increases the amount of characters that can
be stored in a `basic_string<char>` from 15 characters to 22
characters(not-including null-terminating characters). For a
`basic_string<wchar_t>` on Windows the amount of characters that can be
stored increases from 7 to 10. Using `basic_string<wchar_t>` on Unix
platforms SSO character amount from 3 to 4 characters.
An additional benefit is that the size of the AZStd::basic_string class
has been reduced from 40 bytes to 32 bytes when using the
AZStd::allocator.
When using a stateless allocator with no non static data members such as
AZStd::stateless_allocator, the size of the AZStd::basic_string is 24
bytes.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Corrected comments and updated type alias to usings for AZStd::basic_string
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added Benchmarks for the basic_string and basic_fixed_string class
The benchmarks currently measure the speed of the `assign` overloads.
A benchmark has also been added to compare the speed swapping two
`basic_string` instances by 3 memcpy vs 3 pointer swap operations
Speed up string operation when in the iterator overload cases of the
`assign`, `append`, `insert` and `replace` function.
The code was always performing the logic to copy over a string that is
overlapping, without actually checking if the string was overlapping in
the first place.
Added an `az_builtin_is_constant_evaluated` macro that allows use of the
C++20 `std::is_constant_evaluated` feature to determine if an operation
is being performed at compile time vs run time.
That macro is being used to speed up the char_trait operations at run
time, by using the faster standard library functions.
For example char_traits::move now uses "memmove" at runtime, instead of
a for loop.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Simplified string logic in AWSMetricsServiceApiTest.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Tests produce errors that need to be disabled in debug
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR suggestion
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* initial version ported from an old implementation
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* simplification of code
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes a recursive loop
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Removing commented code of different options for getting memory usage of a process
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR comment (NULL->nullptr)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds mulit-threaded tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Improving runtime and making the whole duration manageable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes Linux build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes for mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes for HeapSchema to get a default block if none is passed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds recording functionality (disabled) and a benchmark that can run recordings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Removes Heap allocator from being possible to use as a SystemAllocator since it doesnt allow dynamic allocating (only works with pre-allocated blocks)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* WIP trying to use SystemAllocator instead of raw reads
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Makes the recorded benchmark more stable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* More stability changes, improvement on type usage within the benchmark, cleanup of unstable stats
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Adds benchmark files for Android
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes Linux nounity build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* PR comments
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Death test relies on an exception from ocurring, that exception is an access violation, which could not happen (i.e. the memory could be valid for the process)
The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)"
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)"
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Added new helper functions to get the shortest equivalent of the rotation. In case the w component of the quaternion is negative the rotation is > 180° and taking the longer path. The quaternion will be inverted in that case to take the shortest path of rotation.
* Added unit test.
* Renamed the angle parameter of the CreateRotationX/Y/Z() functions into angleInRadians.
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
Sleeping in tests and attempting to rely on fine-grained measurements to
check code validity is intrinsically brittle. Wall-clock time is
unreliable in an environment where tests are run under a hypervisor that
may choose to suspend your VM at any point, or in situations where the
OS cannot schedule your thread in time. The correct way to reintroduce
these tests in the future is provide an override for the timestamp
queries that can be injected in the test environment to control the wall
time deterministically.
Signed-off-by: Jeremy Ong <jcong@amazon.com>
In some cases, the interface being queried may be persistently nullptr
(e.g. a gem isn't active, or a feature was disabled by a cvar). In this
case, querying the interface would always enter the writer-lock branch
with existing code because nullptr was synonmous with "we haven't
queried for this variable yet."
This PR adds an additional state variable that is set when s_instance is
assigned to, so that after the variable is queried and found to be null,
future queries can enter the read-lock branch.
Signed-off-by: Jeremy Ong <jcong@amazon.com>
- Use a vector for shared string storage (to avoid the double heap allocation for AZStd::string)
- Use a shared heap allocated any for opaque types (instead of an unsafe ref)
- Add a string comparison key lookup benchmark to measure the impact of Name
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>