Steve Pham
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70042fcdcd
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O3DE Copyright Updates for Linux Foundation (#1504)
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2021-06-23 10:55:22 -07:00 |
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karlberg
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5acdc40595
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Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
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2021-05-14 14:24:33 -07:00 |
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karlberg
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254ad165c1
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A bunch of work to get external multiplayer components to actually work
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2021-05-12 16:01:59 -07:00 |
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karlberg
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d0b006c209
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Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
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2021-05-12 13:41:18 -07:00 |
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karlberg
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4b1fe9b10b
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Fix a comment and minor optimization to the server to client replication window
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2021-05-06 17:35:48 -07:00 |
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karlberg
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e7f0bc9ee2
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Local prediction player controller is now functional
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2021-05-06 17:23:03 -07:00 |
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karlberg
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822368ef01
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Changes to get visibility system working again in-game
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2021-05-03 16:26:11 -07:00 |
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karlberg
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88120999f9
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Merge remote-tracking branch 'origin' into MultiplayerComponents
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2021-04-14 17:47:58 -07:00 |
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karlberg
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ca3df5d6c8
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Various bug fixes to get entity replication working
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2021-04-13 20:24:08 -07:00 |
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alexpete
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8469c9ca0a
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Integrating github/staging through commit 5f214be
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2021-04-13 17:18:57 -07:00 |
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alexpete
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1044dc3da1
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Integrating github/staging through commit ab87ed9
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2021-04-09 11:27:37 -07:00 |
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alexpete
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c2cbd430fe
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Integrating up through commit 90f050496
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2021-04-07 14:03:29 -07:00 |
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alexpete
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75dc720198
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Integrating latest 47acbe8
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2021-03-25 13:57:57 -07:00 |
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