This updates the licenses script to pull in all PackageInfo.json files with a specific argument, then follows each license file defined and writes the contents to a file. In this mode, if a packageinfo file is found, it will only grab the license file path defined within.
Also has the following features:
* Generalizes the function and variable names for non-license specific references
* Sorts os.walk to maintain consistent ordering
* Uses an ordered dict for the output, also to maintain ordering if using Python below 3.7
* Adds an additional json config file to have specific exclusion rules for 3p packages
* Adds a package creation function and config file entry
* Allow multipath scans, optional use of gitignore, merged license file scan
Signed-off-by: Mike Chang <changml@amazon.com>
* adds a test_install_profile_vs2019_pipe job to validate a project can build from the SDK
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* missed escaping these variables and breaks runtime dependencines in the install layout
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Changes to PIPELINE_ENV_OVERRIDE
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Tries to propagate ENV variables from pipeline jobs to jobs under it
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Fixes typo
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* echoing a var to understand why is not going to the right path
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* put the COMMAND_CWD in the wrong job
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* adding similar jobs for linux/mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* dont pass an empty LY_PROJECTS
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* cmd -> sh, copy-paste mistake
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* inverting check in linux/mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* more fixes for linux/mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* fixing script paths for macos
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* more fixes for linux/mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Test use of %% instead of !! for windows builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* fixes typo
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Add platform name to AP log path on S3
Signed-off-by: shiranj <shiranj@amazon.com>
* Add platform name to AP log path on S3
Signed-off-by: shiranj <shiranj@amazon.com>
* Fixed the return value of the ConvertToAbsolutePath function
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073)
* Copied the generated cmake_dependencies.*.setreg file to the Cache
directory
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed the platform name from the bootstrap.game.*.setreg
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Update how the project related file paths are determined when not
supplied.
The project-path determination now goes back to only detecting a "project.json" file.
It no longer attempts to detect a "Cache" directory
The project-cache-path determination now in addition to checking the
project_cache_path key searches for a "Cache" directory.
The project-path defaults to executable folder if it cannot be detected.
The copying of generated executable folder Registry directory contents
to the product cache is now removed after the archive step.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the invocation of the AssetProcessor in Jenkins to supply an
absolute path to the project.
The project-path is no longer treated as relative to the engine root,
but instead relative to the current working directory at application
startup.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added constant for the storing the name of Cache directory
Fixed typos and grammatical errors in the SettingsRegistryMergeUtils.cpp
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated UnitTest prepend the EngineRoot path to "AutomatedTesting" when
setting the project path.
This is needed now that the project-path isn't treated relative to the
EngineRoot if it is not absolute.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fix AssetSeedManagerTest and PlatformAddressedAssetCatalogManagerTest
Instead of trying to used the AutomatedTesting directory as the project root, the temp directory created during the test is used as the project root.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Moved the setting of the project cache root folder and project
asset platform root folder into the `if (!projectCachePath.empty())`
block
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removing the scan up logic for the "Cache" directory.
This is no longer needed to locate the project cache path in a Project Game Release Layout.
Because the project path defaults to the executable directory if, it is not found, the Cache directory will be set to the "Cache" directory within the executable directory.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Added pathlib.Path.resolve() calls to make sure the compared paths were both absolute
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Validation lists cleanup
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* more cleanup
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Updating LFS config to new endpoint (#1624)
Signed-off-by: AMZN-alexpete
* Updates licenses to APACHE-2.0 OR MIT (#1685)
Not to be committed before 7/6/2021
Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>
* Updating CONTRIBUTING.md
Signed-off-by: Terry Michaels <miterenc@amazon.com>
* Fixed typo
Signed-off-by: Terry Michaels <miterenc@amazon.com>
* Updated text to be more descriptive
Signed-off-by: Terry Michaels <miterenc@amazon.com>
* Upload AP logs when there is an AP eeror
Signed-off-by: shiranj <shiranj@amazon.com>
* Add AP log upload step for single step Asset jobs
Signed-off-by: shiranj <shiranj@amazon.com>
* Address more comments
Signed-off-by: shiranj <shiranj@amazon.com>
* Only call CreateUploadAPLogsStage() once in try/catch block
Signed-off-by: shiranj <shiranj@amazon.com>
* Revert acciental update to README.md
Signed-off-by: shiranj <shiranj@amazon.com>
Co-authored-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
Co-authored-by: Chris Galvan <chgalvan@amazon.com>
Co-authored-by: Nicholas Lawson <70027408+lawsonamzn@users.noreply.github.com>
Co-authored-by: Terry Michaels <miterenc@amazon.com>
* Fixed create-project/create-gem to use relative paths directly
It was previously making relative paths, relative to the default_projects_folder and default_gems_folders
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed uppercase of "Templates" param in get_registered call.
That method looks up the restricted template directory location based on the lowercase key of "templates"
Updated argparse doc to fix typos or clarify which directories a path is relative to.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>