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o3de
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Gene Walters
c2c18f094b
Exposing NetworkCharacterComponent::TryMoveWithVelocity to script. Updating Multiplayer AutoComponent baseclass behavior context to Reflect itself instead of its derived (human made) component. This is so the derived class can also create behaviorcontext classes of its own if needed. Misc copyright header edit.
...
Signed-off-by: Gene Walters <
genewalt@amazon.com
>
2021-09-23 09:46:55 -07:00
Gene Walters
28ca59ae61
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
...
Signed-off-by: Gene Walters <
genewalt@amazon.com
>
2021-09-13 15:00:42 -07:00