rhhong
7650683902
Defer the nodeWindowPlugin reinit to main thread update. Set the actor file name through actor asset.
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Signed-off-by: rhhong <rhhong@amazon.com >
2021-10-07 14:16:35 -07:00
rhhong
42e748760d
Loading actor in editor using asset system.
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Signed-off-by: rhhong <rhhong@amazon.com >
2021-10-07 14:16:25 -07:00
Chris Burel
1837d05169
Rename EMotionFX class members to follow the m_ naming convention
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Signed-off-by: Chris Burel <burelc@amazon.com >
2021-08-09 16:40:35 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Benjamin Jillich
0ad6346e8b
[LYN-4718] [Forums]: [Bug] Editor crashes consistently when EmotionFX is open and Play Game is used ( #1552 )
2021-06-25 11:41:52 +02:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
rhongAMZ
fe98c34f50
EMFX - Refactor the emfx actor asset loading. ( #1101 )
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Refactor emfx asset loading. The mesh asset, skinMetaAsset and morphTargetMeta asset are part of the dependency.
2021-06-03 19:59:29 -07:00
Gene Walters
1ef7d5c14b
updating based on feedback
2021-04-21 09:46:06 -07:00
Walters
b9c618329a
Customer PR. Released unused raw asset data in EmotionFX asset to reclaim memory after asset initialization
2021-04-19 17:08:15 -07:00
alexpete
75dc720198
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00