Commit Graph

1989 Commits (59f65f265653cc73abeb2db3b94fb8b8bf64a231)

Author SHA1 Message Date
bosnichd 90e45a5bbd
Barrier (formerly Synergy) Input Gem (#2336)
Synergy (now Barrier) input was lost when we removed the CryLegacy Gem. This resurrects the code, updates it to work with Barrier (which is the open source project based on the original Synergy core), and updates it to be more conformant with the AzFramework Input framework.

Notes:

- The majority of code in BarrierInputClient.cpp is still largely unmodified from the original Cry drop and could use some love to make it more robust, but it works so at least gives us somewhere to start.
- The current iteration replaces the host platform's default mouse/keyboard implementation upon creation of the BarrierInputClient, and if the connection fails or is later lost we don't restore the default implementations which we should for a better use experience. On a related note, for some use cases it would be better to create additional mouse/keyboard input devices (that use the Barrier implementations) in addition to the existing devices (that use the host platform's default implementation), however this would mean that any system assuming only one mouse/keyboard device exists would not work with the additional Barrier input devices. We can iterate on both of the above issues in the future as needed, perhaps providing configurable options to control the behaviour.

Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
AMZN-nggieber d5b9d203ea
Check for minimum VS subversion and link to workload install instructions for VS (#2398)
Signed-off-by: nggieber <nggieber@amazon.com>
5 years ago
John Jones-Steele 73706fa04e Added Tests to check code is correct
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
John Jones-Steele 57fa1109c6 Merge branch 'development' into TruncateNumericalValuesCorrectly
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
Benjamin Jillich 8f35def25b
AssImp skeleton import improvements (#2348)
* Disabled to skip exporting a node in case there are child bones underneath, this broke motion extraction as we skipped the motion extraction node.
* Added several helper methods for getting the local space bind pose transform, finding all bones, getting the first bone for a given node name and a recursive has child bones.
* Unified the cloned get all bone methods.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
5 years ago
John Jones-Steele b1922fe95e Changed comment to reflect PR
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
John Jones-Steele a33bc107be Fixed number truncation in deisplayed values
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
moraaar 1a407d9a08
Debug Trace Messages for Automation queues bus calls. (#2328)
Since TraceMessageBus will be called from multiple threads and python interpreter is single threaded, all the bus calls are queued into a list and called at the end of the frame in the main thread.

Signed-off-by: moraaar <moraaar@amazon.com>
5 years ago
hultonha 4268376587
Ensure camera system correctly consumes events when it is active (#2346)
* add typename for struct initializer

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix for ensuring while the camera is 'active', events are consumed and not propagated

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* refactor how we decide which priority to repsond to events to

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* also -> only

Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Steve Pham 62356b811f
Non unity compile fixes (#2365)
* Add missing RTTI include to fix non-unity build error
* Add missing includes that were automatically added as part of unity builds

Signed-off-by: Steve Pham <spham@amazon.com>
5 years ago
Chris Galvan 90ef2ba13f Removed slice based context menu options from the RPE when prefabs are enabled.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan e6927ffc14
Merge pull request #2359 from aws-lumberyard-dev/cgalvan/ImproveAutoResizingOfDialogs
Improved auto-resizing when centering dialogs when they are first displayed.
5 years ago
Chris Galvan 75b2437a2d
Merge pull request #2356 from aws-lumberyard-dev/cgalvan/ProjectManagerSaveRestoreWindowGeometry
Fixed Project Manager to enable save/restore of the window geometry.
5 years ago
Esteban Papp a007f1a462
Issues/2126 PhysX Gem can't be used as build dependency in engine SDK Part (#2337) (#2340)
* Applying GENEX_EVAL to 2 cases where the genex can produce another genex

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Missing case when the folder is an external one to the engine/project (e.g. external gems)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan 8cf7f8ed7b Update to check both width and height at the same time.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan ce3b9e2917 Improved auto-resizing when centering dialogs when they are first displayed.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan edbe05bd81 Fixed Project Manager to enable save/restore of the window geometry so its window position/sizing will be restored after it is closed/re-launched. Also improved WindowDecorationWrapper logic to center by default when using the showFromSettings API for first time launch.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Benjamin Jillich dbe6bb673e
Merge pull request #2277 from aws-lumberyard-dev/burelc/LYN-4490
[MeshOptimizer] Weld nearby vertices when optimizing meshes
5 years ago
AMZN-AlexOteiza b815c203da
(Continuation) Implemented automation paralellization & standarization (#1718)
Engine improvements/fixes

Fixed behavior that made the editor automated test to be sometimes stuck if lost the focus is lost.
Added support for specifying multiple tests to in batch to the editor, this is achieved by passing --runpythontest with the tests separated by ';'
Added new cmdline argument --project-user-path for overriding the user path. This allows to have multiple editors running writing logs and crash logs in different locations.
Moved responsability of exiting after a test finishes/passes out of ExecuteByFilenameAsTest, callers will use the bool return to know if the test passed.
Editor test batch and parallelization implementation:

Now the external python portion of the editor tests will be specified via test specs which will generate the test. Requiring no code. This is almost a data-driven approach.
Tests can be specified as single tests, parallel, batchable or batchable+parallel
Command line arguments for pytest to override the maximum number of editors, disable parallelization or batching.
Automated tests for testing this new editor testing utility

Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>

Co-authored-by: Garcia Ruiz <aljanru@amazon.co.uk>
5 years ago
hultonha 231f09d899
Merge pull request #2322 from aws-lumberyard-dev/hultonha_LYN-1866_viewport-ui-focus-tidy
ViewportUi related tidy-up changes
5 years ago
kberg-amzn 3bb62ca3f7
Merge pull request #2315 from aws-lumberyard-dev/MultiplayerWeapons
Multiplayer weapons
5 years ago
sphrose 9639003a7d
LYN-4774 Fix missing box icons inside the main Viewport (#2297)
* LYN-4774 Fix missing box icons inside the main Viewport

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* V2 icons

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Bug fixes

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
5 years ago
srikappa-amzn d8c9c5178e
Reset the prefab root instance before removing the corresponding template (#2287)
* Remove dirty entities correctly when prefab entities get destroyed

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Remove call to clear dirty entity for single entity delete

Signed-off-by: srikappa-amzn <srikappa@amazon.com>

* Removed couple of asserts because order of operations is not fixed

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
5 years ago
Esteban Papp de54731282
fix reference to temporary (#2312)
* fix reference to temporary

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Non-unity fixes for mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Nicholas Van Sickle b198d653c1
Fix FOV getting reset upon entering game mode (#2216)
* Fix FOV getting reset upon entering game mode

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Ensure scenes load with the correct FOV

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
Nicholas Van Sickle d086e45d22
Fix getting stuck in game mode with some UI Assets (#2207)
- LyShine assets with "consume all input" could accidentally eat the escape event that exited game mode
- The main window has a shortcut for exiting game mode, but this wasn't being triggered in this context, so we go ahead and catch the Escape key event ASAP in EditorViewportWidget to ensure the game mode exit fires

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
Terry Michaels b740329c1e
Merge pull request #2326 from aws-lumberyard-dev/ImGuiNoEntityProblem
Im gui no entity problem
5 years ago
lumberyard-employee-dm 8e79ed8667
Merge pull request #2313 from aws-lumberyard-dev/AssetBrowserScanFolderFullPathFix
Fixed RootAssetBrowserEntry setting of child AssetBrowserEntries
5 years ago
John Jones-Steele f24ce2a5bb Merge branch 'development' into ImGuiNoEntityProblem
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
John Jones-Steele 7cb6ef4f47 Checked for no Entity selected and fixed UI
Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
hultonha 0b4e8b468f further formatting changes for viewport ui
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
hultonha ec3e1f98c1 Merge branch 'development' into hultonha_LYN-1866_viewport-ui-focus
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
hultonha 1ac59388a3
Merge pull request #2319 from aws-lumberyard-dev/hultonha_LYN-1866_viewport-ui-focus-fix
Viewport UI focus/shortcut fix
5 years ago
Benjamin Jillich 001aa96fae
Merge pull request #2299 from aws-lumberyard-dev/jillich/TangentsGeneration
MikkT tangent generation support
5 years ago
Benjamin Jillich d987c45072 MikkT tangent generation support
* Default setting when no tangents rule: MikkT tangents.
* Calculates tangents/bitangents for all available uv sets.
* Creates tangent/bitangent data in in case they are not existing yet (as in: the source scene contains tangents/bitangents)
* Overwrites the tangent/bitangent data from the source scene in case MikkT is wished.
* Added helper functions to create tangent/bitangent scene nodes, finding tangent/bitangent data for a given uv layer and calculating the number of uv layers provided by the mesh scene node.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
5 years ago
hultonha 67e7a75d50 ensure uiMainWindow and uiOverlay have valid object names
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
greerdv c0f27bd7bc merge from development
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
kberg-amzn 1c004cf882 Undo some debug changes in the hashing serializer
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
AMZN-koppersr c831f8037a
Merge pull request #2308 from aws-lumberyard-dev/Prefabs/SmallFormatImprovements
Remove unneeded fields from Entity and EditorTransform JsonSerializers
5 years ago
lumberyard-employee-dm 92a4c76797 Fixed RootAssetBrowserEntry setting of child AssetBrowserEntries
The issue is due to RootAssetBrowserEntry::UpdateChildPaths not taking
the RootAssetBrowserEntry fullpath into account when appending the child
path entry

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
sconel 36f2207558 Remove unneeded fields from Entity and EditorTransform JsonSerializers
Signed-off-by: sconel <sconel@amazon.com>
5 years ago
kberg-amzn 52780f2130 Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons 5 years ago
lumberyard-employee-dm 92571c2ae4
Merge pull request #2250 from aws-lumberyard-dev/SettingsRegistryBuilderGemRegistryFix
Fixed the SettingsRegistryBuilder not merging the Registry directories within Gems
5 years ago
Jeremy Ong e5983dd2af
Terminate AssetProcessor when spawned by the parent project process (#2272)
* Terminate AssetProcessor when spawned by the parent project process

Signed-off-by: Jeremy Ong <jcong@amazon.com>

* Maintain default behavior (leaving AP running on quit)

To enable the autotermination feature, the ap_tether_lifetime CVAR is
provided.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
5 years ago
hultonha b8a80aa914 fix for viewport ui focus issue
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Esteban Papp a08f850766
Merge pull request #2284 from nemerle/header_inclution_reductions_pt1
Reduce inclusion overhead a little bit
5 years ago
hultonha cdedb62634 remove commented line
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
AMZN-stankowi 69b5c04b7f
Cleared m_scriptFilename between scene files. (#2278)
This fixes a bug where a Python script file would be run on a scene file
that didn't have a script file set.
Added a general case version to SceneBuilderWorker.cpp, to make it easy
to mark all scene files as dirty.
Automated tests for this will come in a separate pull request.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
5 years ago
hultonha 4762867856 fix for focus being removed from main viewport widget when interacting with viewport ui elements
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
sharmajs-amzn d5431e1c57
{LYN-4996} Asset Processor is not reprocessing STL files after settings are edited/updated (#2095)
* add asset importer file extension

Signed-off-by: sharmajs <sharmajs@amazon.com>

* add new test setreg file

Signed-off-by: sharmajs <sharmajs@amazon.com>

* removed an unnecessary namespace

Signed-off-by: sharmajs <sharmajs@amazon.com>

* addressed feedback

Signed-off-by: sharmajs <sharmajs@amazon.com>

* addressed feedback

Signed-off-by: sharmajs <sharmajs@amazon.com>

* remove unnecessay method

Signed-off-by: sharmajs <sharmajs@amazon.com>

* add file

Signed-off-by: sharmajs <sharmajs@amazon.com>

* reduce waiting time in block until idle

Signed-off-by: sharmajs <sharmajs@amazon.com>
5 years ago