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7 Commits (4721ef829835e1d15e413c41cc410ccfa5200ed8)
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4721ef8298
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License Info is Displayed as Clickable Link in Gem Catalog + Other Inspector Improvements (#5272)
Signed-off-by: nggieber <nggieber@amazon.com> |
4 years ago |
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9786d63596
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Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439)
* Hair - First introduction of Hair gem to Atom and O3DE - The hair technology is based off TressFX 4.1 - These are some of the areas we enhanced the original TressFX implementation: - Lighting model was replaced and we now use a modified Marschner model - Blending is done directly with the back buffer removing the silhouette of the original implementation - Hair depth / thickness is now calculated to remove incorrect back lighting (TT lobe in the Marschner model) - Thickness corrected to handle hair gaps hence introducing better light passage for the TT - The hair is fully integrated into the Atom pipeline and structure design - Usage of single shared buffer for the computer buffers reduces barriers sync overhead Remarks: - Collisions via SDF compute are to be introduced soon - Improved shortcut rendering method ala Eidos Montreal to be introduced soon Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - code clean pass Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - EMFX Actor visibility implementation Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - COnnecting hair passes to Atom's MainPipeline.pass Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - adding dedicated thumbnail pipeline that does not include the hair gem Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - changed Atom shader files to allow hooking the hair to the lighting data structures Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - fixed a few headers to have the latest O3DE license + verification fixes Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - enabling editor component only when tool pipline is built + default texture add Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - fixing Linux and Android compilation builds Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - another files change to make Linux compile Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - more Linux and Android build fixes Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - Adding usage of fallback white texture - Removing invalid null assignments into vectors - Removing redundant mutex preventing deletion on some platforms Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - Shame: removed forgoten #pragma optimize - Adding header complained by Android Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - removing the Hair Gem connection in the active project. - This submission removes the connection to the active project hence allowing to run without the Gem. Enable the passes in MainPipeline.pass and declare them again when you want to use the Gem. Remark: the gem file PassTemplates.azasset was renamed and will be connected via code in the future to avoid the need to declare in the global pass template. Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - registrating gem pass templates through the gem templates file (#198) * Hair - registrating gem pass templates through the gem templates file Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - adding handler disconnect for the pass template registration. Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - PPLLIndexCounter buffer going data driven via the pass declarations (#202) * Hair - PPLLIndexCounter buffer going data driven via the pass declaration - Moving PPLLIndexCounter from code allocation and attachment to be data driven - Fixed RPI typo bug that can prevent using buffers like that Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - fixing UI Editor (LYShine) crash (#209) Signed-off-by: Adi-Amazon <barlev@amazon.com> * [Hair - resolved the multi pipeline mismatches and crashes + cleaned initialization & leftovers (#222) * [Hair] - multiple render pipelines handling Signed-off-by: Adi-Amazon <barlev@amazon.com> * [Hair] - Shut down order is handle to allow hair feature processor be deregistered only after the bootstrap component has disabled it Signed-off-by: Adi-Amazon <barlev@amazon.com> * [Hair] - minor cleanups Signed-off-by: Adi-Amazon <barlev@amazon.com> * [Hair] - followups from review nits Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - code fixes based on the CR remarks for the Hair merge to Dev (#248) * Hair - First introduction of Hair gem to Atom and O3DE - The hair technology is based off TressFX 4.1 - These are some of the areas we enhanced the original TressFX implementation: - Lighting model was replaced and we now use a modified Marschner model - Blending is done directly with the back buffer removing the silhouette of the original implementation - Hair depth / thickness is now calculated to remove incorrect back lighting (TT lobe in the Marschner model) - Thickness corrected to handle hair gaps hence introducing better light passage for the TT - The hair is fully integrated into the Atom pipeline and structure design - Usage of single shared buffer for the computer buffers reduces barriers sync overhead Remarks: - Collisions via SDF compute are to be introduced soon - Improved shortcut rendering method ala Eidos Montreal to be introduced soon Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - code clean pass Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - EMFX Actor visibility implementation Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - COnnecting hair passes to Atom's MainPipeline.pass Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - adding dedicated thumbnail pipeline that does not include the hair gem Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - changed Atom shader files to allow hooking the hair to the lighting data structures Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - fixed a few headers to have the latest O3DE license + verification fixes Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - enabling editor component only when tool pipline is built + default texture add Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - fixing Linux and Android compilation builds Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - another files change to make Linux compile Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - more Linux and Android build fixes Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - Adding usage of fallback white texture - Removing invalid null assignments into vectors - Removing redundant mutex preventing deletion on some platforms Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - Shame: removed forgoten #pragma optimize - Adding header complained by Android Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - removing the Hair Gem connection in the active project. - This submission removes the connection to the active project hence allowing to run without the Gem. Enable the passes in MainPipeline.pass and declare them again when you want to use the Gem. Remark: the gem file PassTemplates.azasset was renamed and will be connected via code in the future to avoid the need to declare in the global pass template. Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - registrating gem pass templates through the gem templates file (#198) * Hair - registrating gem pass templates through the gem templates file Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - adding handler disconnect for the pass template registration. Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - PPLLIndexCounter buffer going data driven via the pass declarations (#202) * Hair - PPLLIndexCounter buffer going data driven via the pass declaration - Moving PPLLIndexCounter from code allocation and attachment to be data driven - Fixed RPI typo bug that can prevent using buffers like that Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - fixing UI Editor (LYShine) crash (#209) Signed-off-by: Adi-Amazon <barlev@amazon.com> * [Hair - resolved the multi pipeline mismatches and crashes + cleaned initialization & leftovers (#222) * [Hair] - multiple render pipelines handling Signed-off-by: Adi-Amazon <barlev@amazon.com> * [Hair] - Shut down order is handle to allow hair feature processor be deregistered only after the bootstrap component has disabled it Signed-off-by: Adi-Amazon <barlev@amazon.com> * [Hair] - minor cleanups Signed-off-by: Adi-Amazon <barlev@amazon.com> * [Hair] - followups from review nits Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - last fixes based on CR remarks Signed-off-by: Adi-Amazon <barlev@amazon.com> * Hair - fixing AR Signed-off-by: Adi-Amazon <barlev@amazon.com> |
4 years ago |
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c32740ad53
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Removed all preview.png and references of preview.png in all Atom related gems. (#3664)
Signed-off-by: qingtao <qingtao@amazon.com> |
4 years ago |
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2c7f6f9742
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Adds Links to Gem Directory and Documentation for Gems (#2922)
* Changed blue text to white that is not meant as a link, made 'View in Director' link work for gems in the inspector, added parsing for gem documentation link Signed-off-by: nggieber <nggieber@amazon.com> * Added documentation links for gems, changed markup for urls in summaries and requirements so they are clickable Signed-off-by: nggieber <nggieber@amazon.com> * Fixed a couple of the documentation links Signed-off-by: nggieber <nggieber@amazon.com> * Added documentation url to edit gem properties script and updated unit tests Signed-off-by: nggieber <nggieber@amazon.com> |
4 years ago |
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e9dd032a75
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Updated gem.json for all top-level Gems. (#1715)
* Updated gem.json for all top-level Gems. All the top level gems now have identical gem.json formats based on the DefautlGem template gem.json. Two additional fields have been added, a type: field and a requirements: field. These fields are for display in Project Mananger. All gem.json files have a default requirements: value of None. Devs are responsible for providing requirements. Gem descriptions and tags have been signed off by developers. Signed-off-by: Cronin <mikecro@amazon.com> * Fixed minor formatting issues with RADTelemetry gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to QtForPython gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to the Twitch gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to AWSCore gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to the AtomTressFX gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to the end of the AudioEngineWwise gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to the end of the CertificateManager gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing extra whitespace in summary of CrashReporting gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to the end of the CustomAssetExample gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing extra whitespace in editorPythonBindings gem summary Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to the end of the ScriptedEntityTweener gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to the end of the Gestures gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing extra whitetspace in the summary of the GameStateSamples gem Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding newline to the end of the ExpressionEvaluation gem.json Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ProjectManager PythonBindings.cpp code to reference the newer fields in the gem.json files Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the Gem and Project templates gem.json files to include the "type" and the "requirements" field. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the default "requirments" field value to be empty string instead of "None" This works better with the ProjectManager GemInfoFromPath function. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correcting "summary" field name Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added the requirements text to the AudioEngineWwise Gem This gem requires downloading the Wwise 3rdParty library from AudioKinetic's website Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> |
5 years ago |
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75dc720198 | Integrating latest 47acbe8 | 5 years ago |
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a10351f38d | Initial commit | 5 years ago |